SakeTami
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C4D Parametric Glass House Part 2 / Design

Hello Patrons! Part 2 is here! In this part, we are going to explore how we can use scene nodes and capsules to make amazing concept art that is quick and easy to create. We'll also take a look at Redshift shaders, which also allow us to keep our setup procedural.

Here's additional links from my previous tutorials which could be helpful as well.

Abstract Environment Tutorial

C4D Capsules

Required C4D 2023.2.0

C4D Parametric Glass House Part 2 / Design

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