Hi everyone.
I got my hands on the model of Gemma from MH Wilds, so I couldn't resist and made something with her! As is usual, I put my own touch on her, besides the canon.
In terms of the animation, I ran into a bit of a problem. Shotcut, the editing software I use, has a bad tendency to ruin contrast of files i export through it, and the only way to fix that is to set quality standards so high, it makes a 2 minute mp4 file 500 to 600mb. I tried looking for a solution, but quite frankly, shotcut community is not helpful at all.
In the meantime, here is the animation progress so far:
https://mega.nz/file/4iR0GKQL
Key: 4TWGoYKhD6CyZCsprzrgSzS-DI7Kw0nTbDFPGDnaYy8
I've added some ambience that seemed fitting for the enviroment, and then played with the levels of some 'plaps'. I'm still thiking what else to add, but sadly I'm not sure what now.
In the meantime, I'm gonna make a few more renders with Gemma. Heck, might make a small animation while I'm at it.
Thank you for your support :)
Tannerbot
2024-12-11 00:47:07 +0000 UTCNik3DX
2024-12-10 23:54:36 +0000 UTC