Happy Monday Science Team!!!
This week our team is working on more battle goodness, more new world designs, and more booby-based shenanigans!
Here's what the crew is up to:

Final touches for the oct wallpaper
Animate Ch 2 final boss intro
Start blocking out chapter 3
Slime king roundup
Armors

Fix all physics issues
Upgrade tree
Tweaks to OCD
Give Combat and Movement system a facelift...
Debugging and hand holding others
Fully embracing my role as a team mascot

Sub-Chapter 27 Review + Completion
Chapter 4 Intents and Prop Listing
Muffin One Off Event (Facial Expressions)
Aoi Directionals

Another Siren session
Ototo session
OBM Scheduling

Day in the life spooky edition!
Recording newer sections of upcoming story
Making Halloween spooky lewds
Networking events

Continue working on Flying Island
Farther improving FluidFlux implementing
Gathering references related to Corruption pass for whole EV
Start working on Emerald vale corruptions
Cave corruption pass
WIP LUCAS
Blair Glasses Individual Prop
Breakable Plate + Riding crop = Set up // ENG: Mat + Tx
Extra Tasks
Corruption Core UI element design
Flesh out design for OPERATION BREAST MILK
Roof Turrents on the Junkyard owner place concept
Props: microphone + System32 gloves + biohazard bag model/textures

Continue chapter 2 refinement
Help Helltaker with OBM side project
Collect feedback on the demo from taste testers
More prop rigging and skinning
Prep work for Lee: Rigging, skinning, base mutable assets

As always, thank you all for your support, and look forward to more updates soon! And don't forget to wishlist the game on Steam, even if you are already guaranteed a key on release, wishlisting helps us reach more lewd eyes~ https://store.steampowered.com/app/1877490/Projekt_Melody_A_Nut_Between_World