Happy Monday Science Team!!!
The end of the month approaches! The in-engine crew has been continuing their focus on getting some bosses ready to test your skills, while the creative side continues navigating Blackwater~
Here's the game plan for the week:

Oct Day in the Life poses
Mel shield push spawnable LS
Final LS's for chapt 2
Slime king combat
Consolidate info for boss combat
(maybe) Armor combat

Fix all the errors and problems!
Talent tree

Sub-Chapter 26 Review and second draft
Sub-Chapter 26 Voice Line Intents
Interlude Sub-Chapter First Drafting

Script Review
Siren Session
Language Checks
More audio for the audio gods, more lines for the line throne

Out of office for partial week
October Day in the Life
Crosspromo planning

Battery prop UVs, bakes
Battery prop textures
Roof Turrets on the Junkyard owner place concept sketch
Boss health bar HUD
Working on Witch Hut interior decoration Props/Foliage
Gather references related to Witch Interior designs
Play testing W-Hut interior
Bonnie Chain fix or update
Hopefully LEE start
FInish the WIP model of the Portal hair update
Update a mesh of Corrupted Slimes vertex paint
Continue working on Paradecia Island,
Farther production of sea chapter area

Fix issues related to characters leading to build
Do major tasks relating to characters after build
Continue refinement work on chapter 2 in preparation of monthly release

As always, thank you all for your support, and look forward to more updates soon! And don't forget to wishlist the game on Steam, even if you are already guaranteed a key on release, wishlisting helps us reach more lewd eyes~ https://store.steampowered.com/app/1877490/Projekt_Melody_A_Nut_Between_World