Happy Monday Science Team!!!
Build release is so close we can taste it, and it is YUMMY! Expect more details later today~
Now for the team's plans for the week:

Make Block out's for all pre boss LS in sub chapter 15
Continue with chapter 2 combat blockouts

Fix the remaining update of the save plugin
Fix remaining issues
Sandbox module refactorization
Cum system
COMBAT

Language Checks 2: Electric Boogaloo
Sub-Chapter 26 First Draft
Voice Line Intents
Aoi Timeline Directional/Facial Tracking

Sorting out background character schedules for Chapter 6
Build assistance
Chapter 4 schedule planning
Never-ending audio implementation
Music scoping

Chapter 2 trailer
Chapter 4 Level Design Planning
Cross promo

Working on blockouts chapter 4 script
Roof Turrets on the Junkyard owner place concept sketch
Some main menu's element design and icons
Business card for Big Bang
Tome model
Tome uvs + bakes
Tome textures
Some more fixes on Materials/Textures
Male player showcase
Height fixing for 4 characters

Fix mutable/mesh issues with Blair
Minor fixes to character skinning
Possibly Chapter 2 related prop rigging
Continue helping with clean up
Work on the remainder of chapter 2 for end of month release
Continue learning about production

As always, thank you all for your support, and look forward to more updates soon! And don't forget to wishlist the game on Steam, even if you are already guaranteed a key on release, wishlisting helps us reach more lewd eyes~ https://store.steampowered.com/app/1877490/Projekt_Melody_A_Nut_Between_World