Happy Monday Science Team!!!
Helltaker here as usual doing the bow and dance for build delays! First of all I want to divert your attention towards the juicy PREVIEW GIF Shallteir recorded from the upcoming build, showcasing our slime girl Jellody's first erotic encounter!

We've had some issues getting that right and since our sandbox programmer was traveling China (and thoroughly enjoyed it), had to wait for his return to get things sorted. I'll make sure to show some nice Jello-Bugs in the next Development Blog so you can laugh about this too.
Another bug we discovered LAST WEEK, was a save and load related issue, where certain QUEST VARIABLES were not correctly restored. Papa, our lead programmer, has since then worked on a thick upgrade to the save system, that not only makes it more reliable, but also faster! As usual our main goal is to get you a build that doesn't waste your time and gives you access to cool new content without having to worry about too many of the typical alpha and beta issues we face behind the scenes.
If you are mega into those issues remember that we have a TASTE TESTER helper group on discord that helps with QA through weekly events and has amazing offerings for anyone participating regularly! Check out our discord for more info on that!
Now for the weekly to-dosies:

Finish all remaining LS for sub chapt 14
Finish final changes for Slime king intro cinematic before polish and lock scene
start on remaining LS for sub chapt 15
Fix up some animations to account for updated control rigs
Subchapter 15 enemy combat blockout
Chapter 4 combat planning

Fix the remaining update of the save plugin
Push the rpg elements system for our talent tree and combat update(after release)
Fix everything related to me in the bug report channel
Tweaks
Better tutorials

Sub-Chapter 25 Review
Asset List for Chapters
Sub-Chapter 25 Second Draft
Asset Listing Checks for Blair, Jellody, 32, and Aoi routes
Birthday (Yippee!!) (Will not be available for 24 hours to celebrate! :D)
Prop Asset Listing (Aoi, Aki)
Location Asset Listing (Aoi, Aki)
Aoi Timeline Directional/Facial Tracking

Silica Efforts Recording Session
Wrap up Ch 3 dialogue uploads
2 characters audio added to sandbox
Combat recording scheduling
Casting for 2 new characters
Music scoping

Exploring Merch research
Creating social content
Cinematography pass on chapter two scenes
Crosspromo planning

Character ALL Height check up
New Male base body Showcase/review on Engine Anim ready so it be production ready (after some tweaks)
Silica alt Tail Talk
Clean ups / stuff with materials and textures
Prob Extra tasks
L-VLT block out edit
Continue working on Crystal cave
Reading chapter 4
Chapter 4 rough block out
Junkyard owner's house interior pass 2
Start to working on chapter 4 script
Roof Turrents on the Junkyard owner place concept sketch
Some main menu's element design and icons
Plushie sword textures
Prop magical book Model

Enemy Tail Control Rig finishing
Skinning for Silica's new body parts

As always, thank you all for your support, and look forward to more updates soon! And don't forget to wishlist the game on Steam, even if you are already guaranteed a key on release, wishlisting helps us reach more lewd eyes~ https://store.steampowered.com/app/1877490/Projekt_Melody_A_Nut_Between_World