Happy Monday Science Team!!!
The team is locked in on getting the next build ready to put in your hands! SubChapter 10 is being polished up, weapons are getting bugfixes, VLT is being optimized, and more characters models are in the works.
Here's what the departments are up to:

Finish animations for 10
Make Sandbox anims for respective poses

Fix the last issues with the weapon system.
Additional AI tweaks to make it more fluid.
Being the tech support when needed.
Create hand poses and physics set-up for all characters
Better motion and control using mouse input
Simpler and smarter creator limb control set-up
I will regret this: try to make proof of concept of the ultimate physics stabilization solution (most likely in C++)

Sub-Chapter 38 First Draft and Review
Voiceline Intentions
Location and Level Design Tracker Update
Aoi Dating Timeline Continue

Silica efforts wrap-up
Sys26 session
Working on Chapter 3 character uploads
Audio Design with Helltaker
April Recording Scheduling

Sandbox update showcase
Record clips from now area story
Record updated improvements to city ready for showcase
Create juice new clips to show off
record and showcase pose mode soon tm

Continue working on Castle interior
Add and place nature stuff on Castle to make it feel old
Store castle into widget then import the castle in EV
Upcoming learning tasks
Continue working on near cafe area ( 6 modules ready , 4 left )
Combat HUD Update.
Info Window Update.
More citizen/NPC outfit concept.
Finishing Junkyard Owner Painting + Showcase / test
Start with Cerberus Low battery

Polishing for subchapter 10 in preparation for build release
Continue testing and debugging for potential issues
Propagate facial and butthole skinning changes to characters

Character Creator Cleanup, fixing Old Code
Cleaning up all Graphs for Prologue and Chapter 1
Reworking the Entire Tutorial and other SubChapters that have bad "Flow"-
Audio Design with Yara
Internal Build Test Pass 3 (We already did Pass 1 and 2 in the past few weeks).
As always, thank you all for your support, and we look forward to bringing you another update very soon~
Ryan Low
2025-03-30 10:07:29 +0000 UTCBig Bang
2025-03-25 06:12:04 +0000 UTC1
2025-03-25 03:33:48 +0000 UTC