Happy Monday Science Team!!!
This week is a fine-tuning and polish week for most of the team. Improving Combat, Sandbox, and character rigging is on the top of the list, while the writing, art, and audio crew continue working on getting new content production ready!
Lets get into it:

Continue parry follow up block out
add animation for Sword1 (weapon) on the heavy attack.
add Sword1 equip animation
Take Inventory for all combat documentation.
Finish Jan wallpaper
Make Feb wallpaper pose

Storyline sandbox sex
Additive motion for a more expressive sex
Continue to clean up and 'modularize' sandbox
Customization of the OCD graph (being experimented with).
Adding missing features needed.
Making a random hash generator so that we got another way to identify nodes.
make an ending node that tracks previous node so that when we progress story it will get child of node and continue from there instead.

T1MMORTAL Chapter 4 side event integration
Chapter 7 Framework First Draft
System 32 Dating events reviews

Maya Blackburn vocal efforts session
Cleaning and Editing audio for Jellody date arc

Editing clips from the new sandbox update
organising some future lewd art for you all!
creating clips of the updated game.
working on reviewing Jellody dating timeline

Arena Announcer design.
Going to finish new sword cave blockout and then finalizing the area
Need to make some noises and heights in terrain of adventure zone to make it more organic than linear
After finishing terrain going to draw foliage on entire adventure zone like trees / bushes / stones
Quick clean up / polishing on engine materials of Witch Outfit M/F + Bunny Girl
New character start
Continue Taurus Island blockout ( path to Taurus tribe and Tribe itself)
3d dummy props for Taurus Tribe.

Rigging new outfit meshes
Other character mesh and rigging related bug fixing

Project Management
Preparing ANBW for 2025

Don't forget to submit your questions for the AMA here~ And as always, thank you for all your supportβ€οΈ