Happy Monday, and happy December Science Team!!!
Subchapter 09 has been officially unveiled in the latest build from this past weekend, so if you haven't checked it out yet, get up in there! The team is working on polishing up a mix of additional content and fun new holiday goodies for you all.
Lets get into it:

Fix up new trailer
Day in the life wallpaper
Progress with subchapter 10
Maybe a side animation
Sword1 Parry ability
Sword1 equip animation
Sword1 unequip animation
add weapon trail to Sword1
animate weapon for sword1 heavy
fix unarmed combat thumb clipping

OCD update
OCD-Sandbox should in theory already work so we will see if there is anything else missing.
Movement and combat fixes.
Cleaning up
Trace a route for the new most relevant upcoming features in sandbox

Chapter 4 Framework second review
Chapter 7 Framework first draft

Finishing scheduling December sessions
Annual backups time!
Sound checklist for existing subchapters

Day in the Life prep
Sorting out December posts

Further defining/preparing Taurus Island terrain blockout.
Make a few more 3D dummies
Go back to adventure zone and start editing cave and foliage mostly
Model Witch Player outfit clean up and UV + texture

Fix issues with Goddess cinematics before character creator
Other post build launch bug fixes
Testing and debugging (on demand)

Stamina Recovery from build sprint
Moving to 5.5. to get MEGALIGHTS and never having to worry about number of shadow-casting lights again
Title Image for next Developer Blog!

Expect a poll this week for potential AMA times, as its getting to that time of year again! We can’t wait to hear your feedback on the most recent build, and as always, thank you for all your support❤️