Happy Monday Science Team!
The team is locked in on getting the newest subchapter ready for release this month, so prepare for the most intense action in gaming: GOING TO THE GROCERY STORE!
Onward to the weekly:

Finalize combat arena blockout
implement 09 polish pass
chase up missing components of 09
finish 09
Convert 1st Person Combat animations to Camera orientation.
Shotgun
Rifle
Pistol
Machinegun
Bow
Melody Throw's item down animation
Need to finish counter cashier for store
Make a hole in wall for T1M to fly through
Making new assets
Propping and decorating whole store

Combat system
Fix up the remaining weapons not used in storyline weapons but are used in arena.
Movement system
do adjustments so that we can easier slide around
Misc
Support people with bugs.
Unsupport people by making more bugs.
Fix random bugs here and there.Sandbox mouse interaction: All interaction types
Hand animations
Bug fixing
Physics adjustments
Improve look behavior

Chapter 5 and 6 Framework second review
Chapter 4 Framework idea generation
Chapter 4 Framework Creation and first draft

Muffin session
Blair session
Jellody session
Upload 09 indoor audio

cross promo
recording new content
writing reviews for side stories
lore creation

Props / Story Items if needed for deadline
Need to finish counter cashier for store
Make a hole in wall for T1M to fly through
Making new assets
Proping and decorating whole store

Combined character workflow
Player Female related bug fixing
Update input settings to include mouse sensitivity input
Check areas where NPCs walk through objects and fix them
Fix remaining collision issues in the store
Debugging/testing (on demand)

Grocery Store Lighting
Grocery Store Optimization
Tools for Sultana to be awesome!
Blairs Entrance Park based on Milads Concept
Random Fixes Left and Right
Whipping Taco our Sandbox Programmer gently
Product Design for Grossery Shop based on Dooples written ideas!

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~