Happy Monday Science Team!
Another week, another grind. We've got an exciting announcement for you later today!
But for now, here is what the team is working on this week:

Make animation montages for Brute and Sword 2 Blockouts. -- Block outs Sword Shotgun
Rapid Fire
Equip
Sword2
Equip
SwordRifle
Shot
Precision Shot
Bomb Shot
Equip

Keep making anything needed from sandbox to be available from BPI_SandboxManager
Simplify body interaction to only 1 input in Story Mode (OcdMode? > disable participant interaction switch)
Hexagon update
At least, start making the lust system upgrade
Sandbox and OCD fixes (Like grabbing lust from Sandbox to progress OCD && bodyparts interacted with).
Fix the remaining part for the more dynamic and better Objective quest system.
Continue work on the Weapon system and make a functional test showcasing it working well with the movement system.

Still on vacation~

09 audio blockout
more ambience in the world
WALLA!!! (fun fact: Walla is the term for people speaking in the background of a scene)

Day in the life Halloween!
Sexy Melody Halloween lewds prepping
Recording some gameplay content.
Reddit planning

Final touches on the Special Patreon T1mbot
King Slime Sketch
Possible knight textures wip update.
Keep continue working on adventure zone terrain and sculpting process
add some village blockout shapes for village in adventure zone
rescale some buildings in castle area and houses around them in adventure zone map

Testing and QA (on demand)
Updated T1M rigging
Knight enemy rigging + skinning

VTumbler Kickstarter!
ANBW Steam Trailer, juicy stuff incoming :3
Remaining Preparations to unveil the ANBW Steam Page!
Give Blockout Areas a little Shader Upgrade

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~
Big Bang
2024-10-15 09:37:04 +0000 UTCMucblaster
2024-10-15 02:15:05 +0000 UTCDoctorDiscord
2024-10-14 20:02:13 +0000 UTC