Happy Monday Science Team!
Another week, another grind towards full-scale combat and blowjobs!
Here's what we're up to:

Adjust weapon animations for new Socket position.
working to get new combat system functional in 07 and 08
clearing up combat documentation to be more specific
more surprises (???)

Penis snapping
Lovense
Pleasure implementation
Blowjob interaction
Overall sandbox experience improvement (UI, controls, feedback)
Player movement
Speed up and fix some character movement
Fix hooking up mechanic
maybe add other things (Sliding?)
Combat
fix up small bugs if needed (Noticed some weapons could break other weapons? might be loading issue that get stuck...)
fix the hotkeys for 1-8 for weapons and consumables

Sub-Chapter 32 Completion and review
Sub-Chapter 33 First Draft Outline
Marketing Scripting (comics and anything else thrown at me)

Oral audio continued (x2)
Scheduling September recordings

Crosspromo
Social Scheduling
Combat wip showcase
Networking

SPECIAL GUEST [NAME REDACTED] T1MBOT rough concept.
Character concepting
Finishing UVs / Clean up mesh leftover errors
Setting up the mesh with: Material assign for importing on engine, naming convention for UVs/Materials
Setting up mesh for SP and start painting
Set up Textures to export and import on engine
Assign texture to our Shader on Engine

Fix issues with first person animation workflows
Combat: Add charge attack and full auto
QA / debugging
Game testing

Integrate Updated Enemy Spawner and Combat System Elements into 07_Streets and 08_BlairsLab Subschapter

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~
Jonh Acosta
2024-08-19 16:37:11 +0000 UTCFull.Metal Nihilist
2024-08-19 15:37:17 +0000 UTC