EmuDeck 3.0 dev diary
Added 2025-05-30 20:44:44 +0000 UTCHello everyone, quick status update on the next EmuDeck 3.0 and how is development going.
First of all remember that this next major version of EmuDeck will bring a single codebase for every desktop operating system so development should be faster and easier in the future, specially on Windows where we will say good riddance to PowerShell.
I'm focusing on making 3.0 100% compatible with current installations so the transition from 2.x to 3.0 is seamless to the user having what I call a "compatibility wrapper" for old installs.
There's a new feature that will work on every OS: Gamepad navigable popups, have you ever started a game on your Deck connected to your TV and a CloudConfig appears forcing you to get up and close it with your handheld? No more! Now every popup / warning is going to be able to be dismissed with a controller.
This open up a lot of new possibilities, like setting emulators settings before launch, i.e. : Set the number of players with the controller before starting the game, selecting the controller scheme (super useful for Wii games), etc. If you have any cool idea on how to use this feature please let me know!
Ok, now let's review some details for every OS:
Windows
Windows is by far the one where more problems exists because Windows just hates its users :P, so that's why I started 3.0 with Windows. Right now almost everything works: emulator installation, game launch, CloudSync... I still need to test stuff like compressor, retro library, etc. but it is pretty much completed.
Linux
This one is a little behind windows in that only retroarch works for now :D, the rest of the emulators I'm still figuring them out, but it's not that far off from Windows. Retro Library works great, with a noticiable speed up when launching for the first time compared to 2.x
Mac
You can install emulators, (it's a little wonky because the way macOS works with DMGs), set them up and even use CloudSync too but there's still a lot to be tested on the Mac side but looks promising!
Android
I've found somebody to help me code the Android port, 3.0 will bring not one but three EmuDeck Android native apps: EmuDeck to install and setup your emulators, CloudSync to sync your saves with EmuDeck Desktop and finally RetroLibrary so you can have a nice frontend with everything integrated on it. This will be a patreon exclusive perk for some time after it launches.
One more thing...
The OS for the EmuDeck Machine is ready, a small and lean arch based linux distro with a one click app to turn it into a SteamOS experience ( Steam licensing prevents me from distributing Steam without Valve's approval and they are not responding me in any channel / medium I've tried so I had to create my own...)
The design is ready too, I'm gonna send it to some people in the community for feedback and to see if they like it. Remember that this will be a triple launch:
- Free STL for those that want to 3D print them themselves. Patrons will get some exclusive STLs
- Empty cases for sale for DIY
- Cases with preinstalled hardware and game controller for a more plug & play experience.
See you in the next update!
Comments
Hope we can get an update on this at some point.
risho
2025-07-02 19:33:23 +0000 UTCCan't wait for the OS as I have an nvidia machine and bazzite just didn't want to work with it, I miss my steamdeck os and currently using a laptop again with windows 11 ๐ข
Spiritguides Gaming
2025-06-29 00:31:42 +0000 UTC3.0 release when ?
ALESSIO FRANCHINI
2025-06-15 19:18:55 +0000 UTCTo quote Jason Mewes " I filled the cup"! This is great news! Love you guys! Magically empowered electro-elves!
Jesse LeGood
2025-06-13 19:56:29 +0000 UTCI joined emudeck patron but I might leave since I stuck and Android is easier to emulate than this
Randall Tolentino
2025-06-04 03:13:36 +0000 UTCI watched videos but im lost
Randall Tolentino
2025-06-04 03:11:41 +0000 UTCOh, nice updates. It would be nice to see this on Android, I own ES-DE for Android, been manually setting up stuff on my Retroid Flip 2 (epic handheld) but, my saves stay on the device, getting saves syncing would be epic. Man, and a new Windows version, better setup, wow, looking forward to it...
DAVID EVANS
2025-06-01 19:11:57 +0000 UTCCan't wait to print the files. And really for windows I think powershell is the worst offender since I always get a black screen on my htpc that just persists sometimes. Not a big deal but excited for all your work!
Thomas Hart
2025-06-01 13:45:59 +0000 UTCThis project is what got me back into retro gaming. Best way to do it.
Joe Noneya
2025-06-01 13:11:09 +0000 UTCKeep up the great work! Thanks team!
Dorktator
2025-05-31 18:25:51 +0000 UTCI can't wait to test this. Keep up the great work!!
Jeremy Kurowski
2025-05-31 13:47:06 +0000 UTCyep, that was precisely mi example :)
EmuDeck
2025-05-30 21:05:58 +0000 UTCFor wii games, i sometimes like to alternate between using real wii remotes and controller, if there's some way to present per game controls or choose before launching by running a script that modified the per game control config files uing a controller easy UI
DreamerSouls
2025-05-30 21:01:05 +0000 UTCwell, I guess we can't get rid of every PowerShell bit :D
EmuDeck
2025-05-30 20:55:58 +0000 UTCOne of my favorite EmuDeck features is Steam Desktop Mode so I may run my HTPC without explorer (until needed). Will this be shipping in 3.0 without PowerShell? Keep up the great work! We can't wait.
mejustchris
2025-05-30 20:54:47 +0000 UTC