Tier Release Links
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Hey Critical Crew!
November leaves the Fall Festivities of Gristwood behind and plunges deep into the cold embraces of the sea, into the nightmarish innards of Fathom's-End - the aquatic supermax prison belonging to the Order of the Blank. With labyrinthine hallways twisting and turning on their axises and anti-magic fields, this submarine is said to be impenetrable. Abandon hope, all ye who enter....

This month brings our latest STL for our Apprentice and Loremaster tiers - the Blank Mariner! This STL file comes presupported by our good friends at TableFlip Foundry.
As always - STL's are NOT backlogged, so be sure to download it locally this month!

We've got 5 brand new encounters of varying challenge ratings and settings -ready to drop right into your existing campaigns, or can just as easily be used as a springboard into a new adventure.
Sneak aboard the submarine by convincing the Blank Mariners repairing the hull to turn a blind eye; cross paths with a mechanical crab as you attempt a jailbreak; and sneak through a wing of the sub under the weary eye of a Blank Sentinel and try your best to escape with your very lives!

Stat Blocks
You get 4 brand new monster stat blocks of various challenge ratings to bring to your table, and our latest vehicle - Fathom's-End itself!
Protect this aquatic prison with the hulking Blank Mariner, the multi-tentacled Blank Sentinel, and the mechanical crab behemoth known as the Deepwarden; and the prison isn't the only threat occupying the trenches! This release also brings our latest dragon - the Deep Sea Dragon.

This release brings your our latest player subclass - the Arcanuum Infiltrator Wizard! Wizards who select the School of Infiltration understand the importance of knowing how to get by when magic is not as readily available (or how to overcharge their magic to ignore antimagic effects) - especially given the circumstances they often find themselves in because of The Mages’ War. Infiltrators tap into both the magic they have learned in their studies and the scientific marvels of technology (warping) created by the Blank.
We also have a new take on player races! If you've been here long enough, you're like familiar with our Monster Templates - which allow DM's to easily reskin existing monsters into thematic new variants. This month's release introduces our debut Racial Template - the Deep Sea Augmented! With this template, players can reskin an existing player race, and come up with a new variant that is perfectly adapted for living and surviving in the inhospitable depths of the sea.
And lastly, we're covering all your player's needs with our 4 latest feats and 2 latest deficiencies, and our latest Player Background!

We've also got our 10 latest items and 3 latest grafts! Reward (and threaten!) your players with items like the Anti-Magic Shackles, Neptune's Trident, and the Harpoon Gun. And help the players furhter customize their player characters by augmenting their physical bodies with the Gills graft and Webbed Appendages graft.

"Fathom's-End Prison" also brings you our 5 latest magic spells and 4 latest warps (the antithesis of magic crafted by the Blank, using technology to literally warp reality and execute magic-like effects), that are perfect for prison-escape hijinks.

We've also got 10 total battle maps (gridded and gridless variations) - ready for the included encounters (or just as easily used as standalone maps).

And lastly, we are bringing you 8 VTT-ready tokens for all of your online needs!
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As always, we have to give a huge shout out to the Hivemind members of our Discord community, for rallying and helping brainstorm a large portion of this release! We are so incredibly grateful for this group of people and we absolutely love this community. So if this sounds as cool to you as it does us, be sure to join the Critical Crafting discord channel and get in on the Brainstorming!!
- Dillon, Cameron, Connor, and Sarah