SakeTami
fabioden
fabioden

patreon


Mocap Setup + Mocap Player 1

Here it is finally. These plugins open the doors to freely move animations from one scene to another. Consider this as a new starting point for the animation series. Timeline mocaps still need more testing due to versioning, older versions seems to  work better. For instance, NHNL animations seems to work fine with the plugin, while recent versions I tried from scenes from the hub gave me mixed results, work in progress!

My recommendation, try to import simple scenes and leave more complex stuff for later.

How to Install

Remove the (now deprecated) Animation Player and add Mocap Setup and Mocap Player as session plugins.

How to use

Basically you import, test, and save mocaps with Mocap Setup. And you play them with Mocap Player.

Mocap Player works exactly like the old Animation Player. I rename it because the word mocap is more used and recognizable than "animation".

For Mocap Setup, you can use it in two ways, let's call them clean and dirty. 

Clean mode is when you want to share your mocaps or when you want to organize and play them in custom environment so you need the spawn point and all, in these cases you need to follow all the steps in the last post here.

---

Dirty mode is when you don't care about anything, you don't want to save anything, you just want some action, in this case do something like the following:

with this mode you don't need Mocap Player just remember they can spawn anywhere.

Final notes

Just be careful when you press the Start button in Mocap Setup for the first time in a place with floor when you are importing a new scene. It is convenient to have physics disabled to avoid collision problems. Keep modifying x, y, and z offsets and reloading with Start until it get collision-free around the origin. Then re-enable collisions.

Let me know where it need improvement and have fun!


More Creators