After way too many hours of struggling in Blender's compositing editor, I finally have a character render layer that I'm ready to share.
(Note: This is only to consider the character layer, the background is to be disregarded)
It may not be the final look as there are a few areas that bother me (most specifically the hair) but the energy is there.
It feels quite rough and soft in a nice way, and hits on a few things I was trying to achieve with this test.
Hope you enjoy the direction it's taking, and I'm excited to share as this piece comes along further!