SakeTami
Alexander Tullo
Alexander Tullo

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Blocking with 3D Scanned Sets

This is my first post of my new test, "Who Am I Now".

It's also a short introduction on why I think 3D scanning is my favorite new way to block out, and something I will recommend everyone to try.


I really wanted to try a whole new workflow for this test, and that started with the set. On "Big Fire", I took weeks to model every object for the apartment. But, despite this set being much smaller and not fully existing, it works very well for layout of a single shot.

You'll see how I am able to set up a white and red light, and it very appropriately affects the existing lighting. I can turn the light up and down and it changes naturally with the existing ambiance. The model (placeholder, not my own model) also gets well affected by this light.

So now I want to pose this to you, do you want me to do a video on creating this setup in Maya (or Blender)? I'm happy to share how I setup and build the shader network for this.

Blocking with 3D Scanned Sets Blocking with 3D Scanned Sets Blocking with 3D Scanned Sets Blocking with 3D Scanned Sets Blocking with 3D Scanned Sets Blocking with 3D Scanned Sets

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