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1)Load scene(pole within), check the co-ordinates of Dance Pole, e.g. (5,3,4).
2)Add the dancer into the scene, turn off its collision, then move to the same co-ordinates(5,3,4) as the pole(collision on).
3)Turn on collision of the dancer & then load Pose Presets.
β If the pole happens to be at (0,0,0),γControl & Physics 1γ -> γload poseγ can do.
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2.https://hub.virtamate.com/resources/ashauryns-sexpressions-174-morphs.1177/