Guts (Golden Age)
Added 2024-01-19 19:12:38 +0000 UTC-----CHARACTER CREATION & LEVEL 1-----
Starting Class: Fighter
Race: Human
Background: Soldier (Athletics, Intimidation)
Skills: Insight, Perception, Survival
Stats:
- STR = 16
- DEX = 14
- CON = 16
- INT = 8
- WIS = 12
- CHA = 8
Fighting Style: Great Weapon Fighting
--------------------LEVEL 2--------------------
Fighter 2
Unlocks:
- Action Surge (Once per Short Rest)
- Gain an extra action
--------------------LEVEL 3--------------------
Fighter 3
Subclass: Battlemaster
Unlocks:
- +4 Superiority Dice
Maneuvers:
- Trip Attack
- Menacing Attack
- Precision Attack
--------------------LEVEL 4--------------------
Fighter 4
Feat: Great Weapon Master
--------------------LEVEL 5--------------------
Fighter 5
Unlocks:
- Extra Attack
--------------------LEVEL 6--------------------
Fighter 6
Feat: Ability Improvement (+2 Strength)
--------------------LEVEL 7--------------------
Fighter 7
Unlocks:
- +1 Superiority Dice
Maneuvers:
- Disarming Attack
- Sweeping Attack
--------------------LEVEL 8--------------------
Fighter 8
Feat: Savage Attacker
- When making melee weapon attacks, roll the Damage Dice twice and use the highest result
--------------------LEVEL 9--------------------
Multiclass: Barbarian
Unlocks:
- +2 Rage Charges
- Rage (Consumes Rage Charge)
- Resistance to Physical damage
- +2 Physical Attack damage
- Advantage on Strength Checks and Saving Throws
- Ends early if you do not attack or get attacked in a turn
- Cannot cast or concentrate on spells while raging
- Heavy Armor removes benefits of Rage
- Unarmoured Defence (Passive)
- Add Constitution Modifier to Armour Class while not wearing armour
--------------------LEVEL 10--------------------
Barbarian 2
Unlocks:
- Reckless Attack
- Gain Advantage on your Attack Roll, but enemies also have Advantage on Attack Rolls against you
- Must be activated with a melee attack
- All attacks for the turn gain Advantage, including Ranged Attacks
- Danger Sense (Passive)
- Advantage on Dexterity Saving Throws against traps, spells, and surfaces
- To gain this benefit, you cannot be Blinded or Incapacitated
--------------------LEVEL 11--------------------
Barbarian 3
Subclass: Berserker
Unlocks:
- +1 Rage Charge
- Frenzy
- Replaces Rage
- Functions the same as Rage, but grants additional abilities
- Frenzied Strike
- Make a melee attack as a Bonus Action
- Causes a stack of Frenzied Strain, which adds a -1 penalty to Attack Rolls for every stack
- Enraged Throw
- Strength Modifier added to damage
- Chance to knock target Prone
- Ability to use Improvised Melee Weapon as a Bonus Action
--------------------LEVEL 12--------------------
Barbarian 4
Feat: Alert
- +5 Initiative
- Cannot be surprised
--------------------GEAR--------------------
(To Be Updated)
Important Items:
- Araj's Potion