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PURGE EVIL
PURGE EVIL

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Vengeance Paladin [Pure Build]

-----CHARACTER CREATION & LEVEL 1-----

Best Race: Half-Orc or Zariel Tiefling (I use a Human though)

Half-Orc 

All Racial Unlocks at Level 1.

- Menacing: Proficiency in Intimidation

- Darkvision (Passive)

- Relentless Endurance (Passive) (Once per Long Rest)

Zariel Tiefling 

Level 1

- Hellish Resistance (Passive)

- Darkvision (Passive)

- Thaumaturgy (Cantrip) (Concentration)

Level 3

- Searing Smite (2nd Level Spell / Once per Long Rest) (Concentration)

Level 5

- Branding Smite (2nd Level Spell / Once per Long Rest) (Concentration)

Background: Soldier (Athletics, Intimidation)

Skills: Athletics, Intimidation (Mary vary depending on your choices)

Stats:

--------------------LEVEL 2--------------------

Prepared Spells:

- Thunderous Smite

- Searing Smite (Concentration)

- Wrathful Smite (Concentration)

- Divine Favour (Concentration)

- Command

Fighting Style: Great Weapon Fighting

--------------------LEVEL 3--------------------

Prepared Spells:

- Heroism (Concentration)

--------------------LEVEL 4--------------------

Prepared Spells:

- Protection From Evil & Good (Concentration)

Feat: Ability Improvement (+2 Strength)

--------------------LEVEL 5--------------------

Prepared Spells:

- Remove Command

- Branding Smite (Concentration)

- Lesser Restoration

--------------------LEVEL 6--------------------

Prepared Spells: Any

--------------------LEVEL 7--------------------

Prepared Spells: Any

--------------------LEVEL 8--------------------

Prepared Spells: Any

Feat: Great Weapon Master

--------------------LEVEL 9--------------------

Prepared Spells:

- Remove the previous 3 spells you prepared

- Blinding Smite

- Elemental Weapon (Concentration)

- Crusader’s Mantle (Concentration)

- Remove Curse

--------------------LEVEL 10--------------------

Prepared Spells:

- Warden of Vitality

--------------------LEVEL 11--------------------

Prepared Spells: Any

--------------------LEVEL 12--------------------

Prepared Spells: Any

Feat: Ability Improvement (+2 Strength) or Alert

--------------------GEAR--------------------

(To be updated)

--------------------ACT 1--------------------

Armor

Weapons

Trinkets

--------------------ACT 2--------------------

Armor

Weapons (N/A)

Trinkets

--------------------ACT 3--------------------

Armor

Weapons

Trinkets


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