Episode 6 - Progress Report #29
Added 2025-06-08 20:37:31 +0000 UTCHey everyone
Sorry for the delayed report, I've had a super busy couple of days.
Here's the progress:
Writing: 100%
Coding: 90%
Environments: 75%
New Characters: 7/7
Background Characters: 30/36
Renders: 42%
Part 1 (9:00pm): 852/852
Part 2 (10:00pm): 457/457
Part 3 (11:00pm): 250/550
Part 4 (12:30am): 0/750
Part 5 (2:00am): 0/500
Part 6 (3:00am): 0/600
Music/Sound: 0%
Testing/Polish: 0%
๐ Release date estimate: August 2025
I've made some progress with renders, but not as much as I'd wished. I had to redo about 40 renders which ate up a lot of time. The issue was that the scene was overloaded with assets, which triggered a fallback on CPU during rendering. Which means render times went up from ~20 minutes to ~5 hours per render. And of course I noticed way too late ๐. Stupid mistake that hopefully won't happen again (which I already said last time it happened, so let's hope I suffered enough to remember now ๐ฌ).
For the sake of transparency I'll say that I'm currently about 200 renders behind what I planned initially a couple weeks back.
Not much else to report, except:
โค๏ธ Thank you for your support and Happy Pride ๐ณ๏ธโ๐โค๏ธ
Comments
Admitting to a mistake is a good thing, but then admitting you did it again, at this point is literally the most common thing every dev always says and at this point, no one can be mad or upset at that except say: Your making a great game, work on it when you can and try not to make a post to postpone/change the release date
BamBam-3886
2025-06-09 02:04:03 +0000 UTCHappy that you make good progress nontheless! You do great work and I wish you all the best!
MadSqu
2025-06-08 21:48:41 +0000 UTC