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Behind the Scenes, Two Big Projects Moving Ahead

Behind the Scenes, Two Big Projects Moving Ahead

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I prefer a simple game, without routes or dialogue options; it's much more work. Focus on putting the ideas into the game at the right moments, like the pool scene with Jean, we would use our Telepathy to figure it out and go there before Scotty arrives. I think we should progress with Jean and other complex characters (Storm, Emma Frost, Mystique) as we choose or acquire Telepathy, because the power would allow us to read their minds and understand how to advance the relationship, while with other girls (Kitty, Rogue) we would only discover their desires, like Kitty wanting to use her powers to have sex in the school bathroom. Another thing, I hope we catch the girls with the other mutants in the mansion, that there's an orgy or group sex. I liked the idea of ​​the rooftop, but we have to imagine it.

Lucas Mascena

Had some time to think about Project Evo while trying not to freeze to death and I had some specific suggestions: -The nudes trade hinted at is just a great idea, give us more of that. Makes total sense, natural consequence of giving horny teenagers smart phones, even more so when some of them have powers that make it easier. And given this is a game that relies of still images as it's main content, it's a slam dunk idea. What's more, it's easy and low pressure; SR7 gets inspired and draws a very drunk Kitty wearing nothing but a green shamrock top hat? no problem. No need to write a backstory or convoluted dialogue to get there, just make it a nude someone has that we can earn. It happened, here's the proof, nice!, now back to the actual plot. Let your inspiration run wild. -I think Jean should be harder to unlock. She's a teacher's pet already in a relationship, so it would be odd and too easy to just get anything and everything from her immediately. There's going to be three play through options (good, bad, and neutral), so maybe you only go all the way in the bad one, or only if you trick her with your powers. In the mean time, there could be some innocent (or less than innocent) interactions that tease her hard. Scenes where you walk in on her in a compromising position that she has to laugh off or pretend everything is normal. Loved that swimsuit we already saw, but maybe she has a much racier one that she was going to show to Scott, late at night, at the pool, and we just happen to show up before Scott arrives. -This is just my head canon, but since Rogue can't touch people her sexuality would turn inward and grasp onto what little is available to her. Mainly, she's a closet exhibitionist doing lots of sexy solo things behind peoples backs. Lot's of possibilities there, lots of locations available. Fun discovery for the player, but also we kind of already established that we're helping her get her powers under control by pushing her boundaries and making her more comfortable in her skin, so maybe the exhibitionist stuff is our suggestion to her and she gets into it that way. I guess I just like that idea a lot, and it just feels right for the only character with a see thru outfit canonically. Let's work on pushing the limits of what she can get away with for her Goth outfit. -I bet Storm has an impressive dildo collection. Bad Dragon super fan even. -That big ass roof is pretty empty. Good place for some clothes optional sunbathing where the boys won't walk in on you.

TorontoGoLo

Personally, I'm okay with Kurt spying on people with his powers and getting lost down a rabbit hole of bad behavior. Yes, it's not like him, but at the same time this is supposed to be a much hornier parody timeline than the canon, and adolescents often go through phases like that where they push through boundaries and get in trouble as they learn to become responsible adults. Also, the idea for there being a raging nudes trade in the shadows of this world/game is one of the best ideas ever for a game like this that relies on still images as its content. Seriously, it's just too good of a way to supply content to the player. Sacrificing Kurt's reputation is okay by me, and hey, he could get a redemption arc later.

TorontoGoLo

SR7 is the artist and writer who draws everything and writes the story, but also works on programming. Henshin is their specialized programmer

Pensfan108

I’ve always been curious, what do Henshin and SR7 do?

Magmatic Games

Sadly the pocket universe in X-Men Evolution end just before the Girls Locker room.

Fallenknightowl

For both games please focus on making the dialogue line up with what the scenes are supposed to represent. that is what is missing from the new Themyscira update because without it there is no story (which was explicitly promised in this update) so please fix that in the Ren'py complete version and make sure its a priority in Project Evo.

Andrew Burris

Point 4: Tala's shop and the menu in Lex's room. I like the idea of ​​buying magical items from Tala, but I don't like equipping them. We always opt to keep the collar active in the game because it unlocks very good scenes. Adding other items that compete with the collar (and that unlock scenes) is not a good idea. Also, normally, the menu will only be used to change clothes once or twice in the game after equipping the collar. Solution: Leave the menu only for changing clothes and viewing the effects of items/superpowers. Make the items and any superpower we can use have passive effects, without needing to equip them. We buy the collar? We automatically unlock the option to use it on heroines or villains. We would only consult the menu to see the effect if in doubt. Also, you could add the items of the heroines and villains that we corrupt. After progressing through the cells with the heroines or villains, we unlock the items they use in this menu, all with passive effects, some unlocking new scenes like Wonder Woman's Lasso of Truth. Others, like the Cosmic Staff (Stargirl) and the Tantu Totem (Vixen), would only have effects such as decreasing the chance of failure or increasing our profit.

Lucas Mascena

I won't be able to sponsor it for a while (I'm unemployed), so I'll talk about some things I find interesting while I can. I enjoy translating your games into my native language because I like the story, but I realize it's lost some of its essence. The game Something Unlimited started as a simple strip club management game, but it grew to the point where the narrative and some mechanics got lost in the process. The corruption scenes are still good; the last ones in Themyscira show this very well, and I hope they continue in this increasingly corrupt vein, but the dialogues lack the necessary depth to keep up. Since you're migrating to Ren'py, I think it would be a good opportunity to rewrite the game's story in a way that makes more sense, focusing more on corruption and also changing some mechanics that are rarely used in the game. Point 01: Starting with the story, it works very well up to the part where we can put the heroines in cells. At this point, the game contradicts itself, since the idea is to make money with the heroines, but putting them in cells prevents this. Solution: Let's use Darci Mason's story to solve this. The heroines would only go to the cells (the option to upgrade the device would only be unlocked) after we captured and corrupted Darci, because Lex would have access to Toyman's technology. Every time we added a heroine to the cells, there would be a scene of her lying in the robotics lab, just like Darci, and then a dialogue of Lex talking to two heroines, the real one and the robot. Note: Many people will say that Toyman would never let Lex steal his technology. My answer to that is that Lex doesn't need Toyman, he wants his knowledge/technology, and if he has access to it without needing him, then Toyman becomes dispensable. I need to remind you that we are talking about villains; They will betray each other whenever possible. If Tala or Roulette gain more power than Lex, they will no longer need him or will try to take control. Honestly, I would love to see these betrayals with Lex always coming out victorious, stealing their technologies/knowledge, killing other villains directly, or leaving the job to someone else (an ally of the villain or a corrupted heroine). Point 2: The heroine management mechanic in Glamour Slam and Meta Bordello. I have no problem with this mechanic at the beginning of the game, but after a certain point it becomes superfluous. Solution: Simply add more backstory for Roulette; as we progress with her, we discover that she is making extra money using the heroines without Lex's permission. He eventually finds out and puts an end to it, then uses the device on her to reveal all her secret plans and hidden money, giving Lex control of everything. After that, there could be scenes of her on a leash and with Tala; I always wanted a scene of them together, alternating who dominates whom. Point 3: Mind control device. Aside from the scene where Wonder Woman is trapped in Kasnia, I never saw the device used to alter memories or directly control a character to that extent again. It could be used more frequently so Lex could access information he shouldn't have or to alter the women's memories without them realizing it. I expected it to be used in Themyscira, since only women live there.

Lucas Mascena

The only problem I saw in the game was Kurt's personality. I hope they change it. I didn't see a problem with him spying on girls using his powers, but buying photos and his behavior are very strange for such a beloved character. They could add his girlfriend, Amanda Sefton, and some scenes of the two of them together (we would catch them with our powers), with Kurt never managing to have sex with her. We could notice Kurt at the window while we're with one of the girls and then talk to him. We would find out that he can't progress with Amanda and that's why he started spying on the girls. He asks for our help with her, we use our powers to enter her mind and alter her in our own way, making her feel excited by mutants, we find out that she likes the color blue and Kurt's normal form. After that, we warn Kurt and he manages to move on because he returns to his normal form when he tries something with her. Finally, Amanda would appear in the mansion even without Kurt, so we would have: - Scenes with Amanda (just us and her); - Scenes of her with Kurt (we spy using our powers); - Scenes of Kurt and Amanda inviting us to participate; - Scenes of Amanda with other mutants while Kurt is not at the mansion (we spy using our powers); - Scenes of Kurt with other mutant girls at the mansion (we spy using our powers); - And finally, we invite Kurt to participate and he enters the girl's room using his powers (Kurt only masturbates until we complete Amanda's mission, after that he starts interacting);

Lucas Mascena

I agree with you. I also think the best direction for this game would be to have scenes of the girls with other male characters besides us. Something Unlimited is a game with Lex as the protagonist, and it makes sense that he doesn't want to share the heroines. But in the X-Men universe, everyone wants to be with someone. Of course, I don't want to see scenes of the girls with the Brotherhood mutants, because I consider them failures. But I would love to catch, using our powers, Wolverine giving Kitty/Jean a private lesson, Storm calming Beast, Kurt spying on Kitty while we're with her, and even have threesome scenes. The only problem I saw in the game was Kurt's personality, I hope they change it.

Lucas Mascena

I think it's original.

Lucas Mascena

Which Marvel character are we playing as or is he an original character

A Smith

I feel like Project Evo's strength is in how different the play can be from SU. Rather than a controlled environment with a handful of interactions that that repeat with a different girl in a different place that the player fully controls, Evo can be a more open world with girls who have agency, where choices and chance matter. I don't want to fulfill a content tree for one girl and know exactly what I'm going to get with the others, I want them to have their own eccentricities and the ability to surprise me. These are teenage girls (mostly) with smart phones, hobbies, and interests seeking out their own best lives. Use that, explore, surprise, backstory, problems to solve. Have as much fun coming up with ideas for the mischief they get up to as we do discovering it.

TorontoGoLo

Project Evo can be new content for a while while SU gets consolidated. Easier to remake if you aren't adding new stuff during rebuild. After rebuild, then add new stuff.

trollmahn

Thanks for the update, it's all looking great!

GeminiRosche13


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