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Sweater Meat & Psychic Heat

Who doesn’t love a redhead with sweater meat that could suffocate a grown man? Yeah, thought so. That’s Jean Grey, every inch of her makes you wish she would enter your mind, and show you what that body can do.

Now let’s get real. We’ve got about 30–50 hours of assets left to crank out, and that will be it for this build. Henshin’s busy phasing Kitty’s stuff into place, which means we’re getting dangerously close. It’s not all smooth sailing though, there’s still plenty to clean up. But honestly, that’s where you come in.

The whole point of this pivot is to throw you straight into the loop with us. No smoke and mirrors, no polished corporate bullshit. You’ll be part of shaping Project Evo from its rough draft into something that is really good. Your feedback is what turns an innocent game into a fully corrupted one.

We’ll be dropping inside images for Patrons soon. And for those who keep asking, yes SR7 is diving back into SU in early October. You’ll know exactly when to expect that build.

So relax your wrists, as we're getting closer.

Join our Patreon to get in, give your feedback, and corrupt this game with us.

Sweater Meat & Psychic Heat

Comments

We have innovated a unique way to both lower the workload of costumes, but also give you that variety. Excited to share it with you!

Gunsmoke Games

just wanna repeat this before release, so you know i'm not just a destructive hater and actual have something constructive to share: I think it would be prudent to set up the infrastructure to allow more costumes than the hard limit in SU. The X-men have tons of good looks and adding new costumes to existing characters is additive in workload instead of multiplicative like adding new poses. That way you can put out some quick and easy updates to keep fans satisfied.

Roodau

Super looking forward to it!~

GeminiRosche13


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