SakeTami
SexMachineVR
SexMachineVR

patreon


0.7 available

Hello everyone! Posting an update!
https://drive.google.com/file/d/1UrcYxPl8gdapKq-SG-7i_XB9tr-TNjT8/view?usp=sharing

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I was able to figure out the problem (SexBot level), now everything works as it should!
To do this, I had to change a few animations, but unfortunately, I did not have time to replace them all.
At the moment, the 1st speed of all poses is fully working, the rest of the animations will be added in the next couple of weeks!

As I said, a lot had to be simplified in order for the ideas to become workable.  
Now I'm trying to bring everything to a single scheme.
- Please try the new controls. Is it convenient?
The game has been tested only on Vive and I really hope that there will be no critical problems.

The global changes:
- 2nd hand: I did not find critical bugs, by testing this version.  
- Simplify the caress system: The system works, I did not find any bugs.
- Getting wet! It may be a little buggy  I'll finish it a little in the next version.  
- Now you can change the girl's clothes.
Soon I will add a save system and the girl will remember the clothes you give her, her position and open rooms.  

- 2 new items of clothing I plan about 10 outfits that can be combined with each other on the release, but also before the release there will be other clothing models that do not require editing the girl's model.  
- Added a working system for changing machines in the main room.
2nd machine base is currently available but not playable at the moment. will be available in 0.8

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What does not work:
- Exit from the level does not work correctly yet.
- Most of the sounds are still missing (to be fully voiced in 0.9)
- The balance of the game is not adjusted.
- Slightly junk additive animations (on shockers or suction cups)
- "Orgasmic animation" has not been reworked for the new animation system (but it works, you get points)
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Plans and thoughts for the next version:
- In the coming days, I will rework the remaining animations from the robot room.
- I will make an correct exit from the levels and add "animations of orgasms".
- I will add some informative signs to the level and doors.
- PC version will be updated next month
- Immediately after the PC version, I will start adding a 2nd car to the main room.
- I'll start to bring the game to its final form.
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I'm sorry that the developmess of SexMachines has been so long.
I dont stop learning a lot of new things and now I'm diligently writing the 2nd project.
If Sex machines is a game without an ending, then the 2nd planned game has a much clearer storyline and much better preparation through studying the development process of SexMachines.

Thank you very much for your patience.
Best wishes, Nathan.

0.7 available

Comments

Hmm, got it. If I could get an oculus, that would make things a lot easier... Okay, I'll try to fix the problem today. Thanks for the answer.

the first VR build had more fluid movement when you try to move in this build any slight touch of the toggle to move and you can control your postion

SilentNightx48

Understood, today I will try to figure it out and update this build. What do you mean by "movement is very quick"?

I have the same problem. Everything worked for my Oculus CV1 on the first VR build. This build movement is very quick and sporadic and I can't grab anything.

SilentNightx48


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