good evening everyone. It's been a long time since we opened, but thank you as always.
I just started accepting requests.
My production speed is faster than I thought when I started. I started with something like this, but surprisingly, or rather thankfully, I received requests and questions about it right away, so I'll explain in detail here again.
ーWhat we produceー
Koikatsu's scene data and video of that scene accordingly. (The character is my child)
Those rewards will be sent in a gift file only to those who have shared the ride with the requester.
--Things related to requests--
Due to the regulations stipulated by pixiv, all communication regarding requests is prohibited on the request system.
Of course, you can ask questions about the request plan itself.
--About request acceptance--
Basically, we want to provide content as evenly as possible to everyone, so requests will be accepted within the range that minimizes the impact on the weekly posting span, so there may be times when requests are not accepted.
Either I decided that it was impossible to produce it and declined it manually, or the request period passed without being able to afford to accept it because I was too busy with other things, and it was automatically deleted due to time over.
Please be aware that even if your request was not approved once, if you request it again, we will accept it when possible.
ーーFinallyーー
If you are considering a request, please read this.
pixivのほうで説明したリクエストについてです。
pixivを未読の方はこちらから。
https://www.pixiv.net/artworks/104484011
※追記
リクエストに関してはこちらもご一読ください。
https://www.fanbox.cc/manage/posts/5106211
自由にリクエストしていただいて構わないのですが、以下の要素を明確にしていただけると、より僕がご依頼の内容を正確にとらえることができ、できる限りご希望に沿った制作ができます。
・シーンの長さ(~2分程度)
・ループシーンなのかどうか。
・ストーリー重視なのか実用性重視なのか。
・被写体のポーズ、体位、表情。
・丁寧に表現してほしい描写。
・その他こだわり部分やng表現。
もちろん簡単な表現で僕に丸投げしてもらってもいいですし、r18でなくとも構いません。
表情を細かく伝えるのは難しいこともあるかと思いましたので、画像を参考に、「1の口を食いしばりにした表情」などで伝えていただけると認識のずれが小さくなるかとおもいます。
リクエストのリワードについては、動画はうちの子(https://www.pixiv.net/artworks/104485284)で、シーンはお小遣いプラン同様に配布用キャラにて、限定ファイルとして送らせていただきます。
ps
リクエストに関する様々な問題はpixiv運営の規定にのっとって丁寧に対応させていただきます。
Regarding the request explained on pixiv.
If you haven't read pixiv yet, click here.
https://www.pixiv.net/artworks/104484011
Please read here for requests.
https://www.fanbox.cc/manage/posts/5106211
Feel free to make a request, but if you clarify the following elements, I will be able to understand your request more accurately, and I will be able to produce the work that meets your wishes as much as possible.
・The length of the scene (about 2 minutes)
・Is it a loop scene?
・Is it important to focus on story or practicality?
・The subject's pose, body position, and facial expression.
・Description that you want to express carefully.
・ Other special parts and ng expressions.
Of course, you can ask me to throw it all in a simple expression, and it doesn't matter if it's not r18.
I thought it might be difficult to convey the facial expressions in detail, so if you could refer to the image and convey "the expression of clenching the mouth of 1", I think the misunderstanding would be smaller.
Regarding the request reward, the video will be sent as a limited file with Uchinoko (https://www.pixiv.net/artworks/104485284) and the scene as a distribution character like the pocket money plan.
ps
Various issues related to requests will be dealt with carefully according to pixiv management rules.
※簡単です
僕のシーンにおいてキャラ置換後、ズレが生じた場合の調整の仕方です
ーtimelineをいじったことのない初心者むけー
シーン中、サンプル動画と比べてわかりやすくずれているところで一時停止
→各シーン配布欄で説明している調整用オブジェクトを操作しサンプルに近い状態にするだけです。
例えば二番目と三番目の画像は元シーンの0秒と12秒の画像で、四番目と五番目はキャラ変更後の0秒と12秒ですが足がずれていますよね。
これを四番目の画像で足の調整部位をサンプルに近づけるだけで六、七番目のようにすべての時間帯でずれが調整されます。
よっぽど相性の悪い体系でないならほとんどこれだけで解決します。
ーtimelineをある程度いじれる中上級者向けー
キャラ調整用オブジェクトのpos,rot,scl の内必要な項目を追加し、各時間帯で好みのオブジェクト値を追加すると、より理想の動きになります。
シーンにもよりますが、たとえば
ここはがに股より内股だろjk(#^ω^)という場合
→調整する時間帯の直前後のオブジェクト値をtimelineに打ち、他時間帯まで動かないようにする
→内股にしたい時間帯で望むポーズでオブジェクト値をtmelineに保存
で内股に変更可能です。
この辺りはシーンごとに向き不向きがあります。
以上、シーンにおける調整方法でした。
timelineの使用上限界がありますが、うまくいかなかったり、性癖合致のための手助けなどの場合、お気軽にコメントまで。
解決できるかはわかりませんが時間の許す限り対応いたします。
※it's simple
This is how to adjust when there is a gap after character replacement in my scene
-For beginners who have never messed with timeline-
During the scene, pause at a point where it is clearly deviated compared to the sample video
→ All you have to do is operate the adjustment objects described in each scene distribution column and make it close to the sample.
For example, the second and third images are the original scene at 0 and 12 seconds, and the fourth and fifth are at 0 and 12 seconds after the character change, but the legs are off.
In the 4th image, just bring the adjustment part of the foot closer to the sample, and the deviation will be adjusted in all time zones like the 6th and 7th images.
If it is not a very incompatible system, it will be almost solved by this alone.
- For intermediate and advanced users who can play with the timeline to some extent -
Add the necessary items of pos, rot, and scl for character adjustment objects, and add your favorite object values for each time period to make the movement more ideal.
Depending on the scene, for example
In the case of jk(#^ω^)
→Put the object value before and after the time period to be adjusted on the timeline so that it does not move until other time periods
→ Save the object value in tmeline with the pose you want in the time period you want to make the inner thigh
Can be changed to inner thigh.
This area is suitable for each scene.
The above is the adjustment method for the scene.
There is a limit to the use of timeline, but if it doesn't work out or if you need help with matching your propensity, feel free to comment.
I don't know if I can solve it, but I will respond as long as time permits.
動作確認大事。
うまく動作しない方は、コメントまで。
解決できるかはわかりませんが出来る限り対処します。
あわせてこちらも読んでいただけると、より僕のシーンを楽しめます。
https://www.fanbox.cc/manage/posts/5050844
https://kojirekittahito.fanbox.cc/posts/5297666
サンプルシーンの調整法
定期
unsensor→sac kupaa
anim→キネマ→目口眉→口を21
にしてください
各フォルダ最下のオブジェクトにてフォルダ名部位の調整可能
身体自体の位置回転拡縮は身体フォルダ直下のスフィア(各部位フォルダの親となっているスフィア)で可能。
ロゴはadd→frame→なし で解除可能。
ーーー
簡易髪貫通防止
特定のキャラで有効となることがわかったので簡易的な後ろ髪の貫通防止するオブジェクト(dynamic bone)を追加しました。
以前の髪貫通防止より緩めの防止措置ですが、その分調整も簡単です。
背中に紐づけてあります。
ご活用ください。
ーーー
サブアイテム
鼻フックやニプルピアスなどのアイテムは身体に紐づけてあるか、フォルダにまとめてあります。
必要に応じて調整したり、on/offを切り替えてください。
ーーー
乳首
乳首はnipple scale フォルダ下のスフィアで大きさを調整可能
ーーー
Operation confirmation is important.
If it doesn't work, please comment.
I don't know if I can solve it, but I will deal with it as much as possible.
If you read this as well, you can enjoy my scene even more
https://www.fanbox.cc/manage/posts/5050844
https://kojirekittahito.fanbox.cc/posts/5297666
How to adjust the sample scene
Regular
unsensor→sac kupaa
anim → kinema → eyes, eyebrows → mouth 21
Please make
The folder name part can be adjusted with the object at the bottom of each folder
Rotating and scaling the position of the body itself is possible with the sphere directly under the body folder (the sphere that is the parent of each part folder).
ーー
Simple hair penetration prevention
I found that it is effective for certain characters, so I added a simple back hair penetration prevention object (dynamic bone).
Although it is a looser prevention measure than the previous hair penetration prevention, it is also easy to adjust.
It is tied on the back.
Please take advantage of it.
ーー
sub item
Items such as nose hooks and nipple piercings are tied to the body or put together in a folder.
Adjust or toggle on/off as needed.
ーー
nipple
The size of the nipple can be adjusted with the sphere under the nipple scale folder.
ーー