Dev-Log 4th Sep - Status V1.00
Hi,
1.00 DEV has been distributed in the beta channel. First round of issues fixed already. Thanks to Ryuke, Sadik, Sean MacDonald and kicks6666 for early feedback.
Now I'll get to NSF...
Hi,
1.00 DEV has been distributed in the beta channel. First round of issues fixed already. Thanks to Ryuke, Sadik, Sean MacDonald and kicks6666 for early feedback.
Now I'll get to NSF...
Hi,
today I finished integration of T'Ris into the Mess Room and some basic interactions so I can get a playable V1.00 DEV version to the Beta Channel later today. The DEV Version will have 2023-09-03 10:46:44 +0000 UTC View Post
Hi,
today I successfully finished the warehouse multiverse export / import! (see screens 1,2)
Hi,
Version V0.9c has just been released officially here on Patreon!
You can get the PC & Mac download links in the updated Release Notes post below:
Hi,
today I compiled the V0.9c Official Patreon Release. After testing the newer CRQ I will publish it early tomorrow 1st Sep in time for the weekend :)
As to V1.00DEV,...
2023-08-31 07:36:19 +0000 UTC View Post
Hi,
today I integrated the new ship and player base locations into 1.00DEV. Regarding the Mess Room I decided against "tacking on" a lazy sign in the hallway and implemented an entire new shi...
2023-08-30 08:28:20 +0000 UTC View Post
Hi,
I have by now mostly finished the V1.00 Player Base mechanics and am working on the other locations (screenshot is the Voron Station, a bit Tron-Like, EDIT: Updated with better lighting) ...
2023-08-29 07:45:14 +0000 UTC View Post
Hi,
today I progressed a bit with V1.00 DEV, with implementing the warehouse on your player base. You can stock up to 1,000 t of goods there and transfer them to and from your ship.
I a...
2023-08-27 08:41:40 +0000 UTC View Post
Hi,
after a detour for bug hunting in V0.9 EA2 (see separate post) I continued with the revised sandbox state machine, which switches between interior <-> planet surfaces <->...
2023-08-25 11:48:35 +0000 UTC View PostHi,
Hi,
today I don't have a nice wallpaper or NSFW screenshot but rather a post from the depths of SW design.
As you might remember, for V1.00 the player base should be one major element. ...
2023-08-24 07:46:38 +0000 UTC View Post
Hi,
as it is not possible to pin posts in Patreon, I'll summarize the latest Release Info every now and again for quick reference. I'll tag these posts with 'Release Schedule' for quicker sea...
2023-08-24 07:11:09 +0000 UTC View Post
Hi,
Please find the Phase 2 Early Access links for version V0.9b below one day ahead of schedule. Thanks to all the testers of Early Access 1 to make this possible!
Enjoy and Thank You ...
2023-08-24 07:02:17 +0000 UTC View Post
Hi,
today I made the first version of the Mess Hall. Even added a nook for the Replicator, which might become relevant to create all those cocktails :)
As to disciplining, Mess Hall mi...
Hi,
I sorted through all the collected items and not-yet implemented features and made a first Plan for V0.10 considering a bunch of NSFW items long overdue.
Me...
2023-08-22 07:14:52 +0000 UTC View Post
Hi,
as the work on that module progressed quicker than I thought, I finished the Bot-Analyzer upstream in V0.10 today (mostly). The statistical data has been in the code for some time, so it ...
2023-08-21 14:00:17 +0000 UTC View Post
Hi,
tomorrow I will finish integrating all Early Access 1 Issues / Fixes into Early Access 2.
For players playing Early Access one at the moment an important information:
Hi,
considering there's a lot of wealthy players I thought a base might be nice. I also received that idea from quite a few players now. Played a bit around with isometric elements today in B...
2023-08-20 14:55:17 +0000 UTC View Post
Hi,
Today only a boring list to begin with :)
V0.90 early access is running reasonably stable. There are a bunch of minor / avoidable issues which all can be fixed save game compatible ...
2023-08-19 07:58:56 +0000 UTC View Post
Hi,
as there have been a bunch of questions regarding bot creation, I was thinking about adding a "Bot Analyzer" feature to the lab. You can see a mockup in the image. Please ignore the actua...
2023-08-18 17:16:00 +0000 UTC View PostHi,
the Early Access Phase 1 links have been sent out to all VIP Patrons.
Hi, here is the (updated) release notes post for V0.9c ( = Official Patreon Release).
Thanks to all the Beta & Early access Players for finding and putting up with issues.
Hi,
regarding V090 BETA there was a last minute major issue uncovered. I fixed it yesterday and tested the changes today. Everything seems ok, so I packaged the V090 Early Access 1 distributi...
2023-08-17 11:25:28 +0000 UTC View Post
Hi,
first of all a big thanks to everyone heading over to itch.io and giving SJX a very positive rating! This helps greatly to keep the Edge-lords in these forums at bay :)
The characte...
2023-08-16 09:03:45 +0000 UTC View Post
Hi,
since yesterday the BETA is running. The main quest was completely playable from zero with no blocks or logical issues! Big thanks to feedback on BETA to the testers so far!
T...
2023-08-15 06:22:27 +0000 UTC View Post
Hi,
as some of you might know I have an official developer page over at itch.io. There the public versions of Space Journey X and Princess And The Tower can be downloaded.
If you happen...
2023-08-14 12:28:58 +0000 UTC View Post
Hi,
today the Beta was finished just in time. The next two or three days the Beta Testers have the opportunity to have a look at the version and I'll do a full play through before the Early A...
2023-08-14 12:21:37 +0000 UTC View Post
Hi,
I was just about to do the final render for Nimhe / V0.9 and can't really make up ...
2023-08-13 17:28:10 +0000 UTC View Post
Hi,
today I finished the code for Space Journey X V0.9. From tomorrow I'll do a play-through of the new content while also tying up some loose ends.
V0.9 Major New Features 2023-08-12 08:06:51 +0000 UTC View Post
Hi,
today I integrated a bunch of NSFW scenes and side activities (Audra gets a tour of the ship, Nimhe walks, TypeJ program extension, ...).
You can see a minor spoiler in the screen s...
2023-08-10 16:15:54 +0000 UTC View Post