SakeTami
y.v.

y.v.

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y.v. posts

Dev-Log 4th Sep - Status V1.00

Hi,

1.00 DEV has been distributed in the beta channel. First round of issues fixed already. Thanks to Ryuke, Sadik, Sean MacDonald and kicks6666 for early feedback.

Now I'll get to NSF...

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Dev-Log 3rd Sep - Space Journey X

Hi,

today I finished integration of T'Ris into the Mess Room and some basic interactions so I can get a playable V1.00 DEV version to the Beta Channel later today. The DEV Version will have View Post

Dev-Log 1st Sep - V1.00 DEV

Hi,

today I successfully finished the warehouse multiverse export / import! (see screens 1,2)

  • you can use the MV Pod on the ship cargo terminal _or_ on the new warehouse terminal<...

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Space Journey X V0.9c - Official Patreon Release

Hi,

Version V0.9c has just been released officially here on Patreon!

You can get the PC & Mac download links in the updated Release Notes post below:

2023-09-01 05:54:16 +0000 UTC View Post

Dev-Log 31st August - Space Journey X

Hi,

today I compiled the V0.9c Official Patreon Release. After testing the newer CRQ I will publish it early tomorrow 1st Sep in time for the weekend :)

As to V1.00DEV,...

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Dev-Log 30th Aug - Progress V1.00DEV and V0.9 Official

Hi,

today I integrated the new ship and player base locations into 1.00DEV. Regarding the Mess Room I decided against "tacking on" a lazy sign in the hallway and implemented an entire new shi...

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Dev-Log 29th August - V1.00 Progress & V0.9 Official Release

Hi,

I have by now mostly finished the V1.00 Player Base mechanics and am working on the other locations (screenshot is the Voron Station, a bit Tron-Like, EDIT: Updated with better lighting) ...

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Dev-Log 27th Aug - Progress V1.00 and Status V0.9 EA2

Hi,

today I progressed a bit with V1.00 DEV, with implementing the warehouse on your player base. You can stock up to 1,000 t of goods there and transfer them to and from your ship.

I a...

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Dev-Log 25th Aug - Progress V1.00

Hi,

after a detour for bug hunting in V0.9 EA2 (see separate post) I continued with the revised sandbox state machine, which switches between  interior <-> planet surfaces <->...

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V0.9 Early Access 2 Bugfix Notice

Hi,

  • ==================

    EDIT: I'm really attacked by some tenacious space bugs :)

    If you are in Arellarti Plaza with T'Ris to talk to the Pet Owner in the Find Seraphine Qu...

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Dev-Log 24th Aug - From the "Engine Room"

Hi,

today I don't have a nice wallpaper or NSFW screenshot but rather a post from the depths of SW design.

As you might remember, for V1.00 the player base should be one major element. ...

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Upcoming Release Schedule Info

Hi,

as it is not possible to pin posts in Patreon, I'll summarize the latest Release Info every now and again for quick reference. I'll tag these posts with 'Release Schedule' for quicker sea...

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V0.9b - Release Early Access Phase 2 - Update

Hi,

Please find the Phase 2 Early Access links for version V0.9b below one day ahead of schedule. Thanks to all the testers of Early Access 1 to make this possible!

Enjoy and Thank You ...

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Dev-Log 23rd August - Preview New Ship Location

Hi,

today I made the first version of the Mess Hall. Even added a nook for the Replicator, which might become relevant to create all those cocktails :)

As to disciplining, Mess Hall mi...

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Dev-Log 22nd August - Outlook V0.10 & Status V0.9 EA2

Hi,

I sorted through all the collected items and not-yet implemented features and made a first Plan for V0.10 considering a bunch of NSFW items long overdue.

Me...

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Feature Preview V0.10 - Bot Analyzer (NSFW)

Hi,

as the work on that module progressed quicker than I thought, I finished the Bot-Analyzer upstream in V0.10 today (mostly). The statistical data has been in the code for some time, so it ...

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Dev-Log 21st August - Status V0.90 Early Access

Hi,

tomorrow I will finish integrating all Early Access 1 Issues / Fixes into Early Access 2.

For players playing Early Access one at the moment an important information:

  • ...

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Dev-Log 20th August - Player Base

Hi,

considering there's a lot of wealthy players I thought a base might be nice. I also received that idea from quite a few players now. Played a bit around with isometric elements today in B...

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Dev-Log 19th August - Status V0.9 Early Access

Hi,

Today only a boring list to begin with :)

V0.90 early access is running reasonably stable. There are a bunch of minor / avoidable issues which all can be fixed save game compatible ...

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SJX - Feature Concept (NSFW)

Hi,

as there have been a bunch of questions regarding bot creation, I was thinking about adding a "Bot Analyzer" feature to the lab. You can see a mockup in the image. Please ignore the actua...

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Info: V0.9 Early Access 1 Released

Hi,

the Early Access Phase 1 links have been sent out to all VIP Patrons.

  • please allow 30 minutes for Patreon message delivery
  • if there are download issues or you didn't ...

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Space Journey X - V0.9c Release Notes

Hi, here is the (updated) release notes post for V0.9c ( = Official Patreon Release).

Thanks to all the Beta & Early access Players for finding and putting up with issues.

  • Thi...

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Dev-Log 17th August - Progress V090 Early Access

Hi,

regarding V090 BETA there was a last minute major issue uncovered. I fixed it yesterday and tested the changes today. Everything seems ok, so I packaged the V090 Early Access 1 distributi...

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Dev-Log 16th August - V0.9 Beta

Hi,

first of all a big thanks to everyone heading over to itch.io and giving SJX a very positive rating! This helps greatly to keep the Edge-lords in these forums at bay :)

The characte...

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Dev-Log 15th August - V0.9 BETA Status

Hi,

since yesterday the BETA is running. The main quest was completely playable from zero  with no blocks or logical issues! Big thanks to feedback on BETA to the testers so far!

T...

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Small Request

Hi,

as some of you might know I have an official developer page over at itch.io. There the public versions of Space Journey X and Princess And The Tower can be downloaded.

If you happen...

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Dev-Log 14th August - V0.9 BETA Released

Hi,

today the Beta was finished just in time. The next two or three days the Beta Testers have the opportunity to have a look at the version and I'll do a full play through before the Early A...

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Last Minute VIP Poll V0.9! (NSFW)


Hi,

I was just about to do the final render for Nimhe / V0.9 and can't really make up ...

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Dev-Log 12th August - V0.9 Code Complete!

Hi,

today I finished the code for Space Journey X V0.9. From tomorrow I'll do a play-through of the new content while also tying up some loose ends.

V0.9 Major New Features View Post

Dev-Log 10th August - V0.9 Progress

Hi,

today I integrated a bunch of NSFW scenes and side activities (Audra gets a tour of the ship, Nimhe walks, TypeJ program extension, ...).

You can see a minor spoiler in the screen s...

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