SakeTami
Naier Serpfire

Naier Serpfire

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Naier Serpfire posts

Final update.

I will be skipping normal maps (Even though I have them all made…) as they don’t play nice with the shaders I’ll use, as seen on the last image.

Other than that, as per usual the outfit...

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Almost there

Textures are done,everything is coded in.

Normal maps and HD texture format left. Then the thumbs and setting the correct shaders, then, wedone

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Texture panik

Soooo, new year, let’s hope the world won’t end till 2023 ehh?

But anyway, on to the important stuff xD

All uv’s are done. And the texture for the main outfit is also done.

...

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Dynami-maxed.

And done. Back cape is half dynamic bones half normal. Top part of the outfit has dynamic bones on the small back cape and the two front hanging parts.

Weight painting in overall has been ed...

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Mesh -is- done.

That ungodly thing that is the back cape will be the toughest weight paint yet. The top half will follow the bones of the def skeleton normally, the lower half will be dynamic bones, which will nee...

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Messy mesh.

Just the hat left, then skinning/weight paint, then textures.

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Capes'n'stuff.

So, hat, big shoulder mane and the weird levitating circlets left. Oh and the choker.


Then weight paint. And let me tell you. The cape, will be a pain to do, as it will need to be ...

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Main dress

This time around I didn’t use any parts of the def body to make this. And on one hand, it makes the topology very easy to work with (Like making the folds on the sides on the small skirt cuts) .&...

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It’s-a glove.


And the glove mesh is done as well. The golden ring on both the legs and arms will be added as acc's. And maybe some minor smoothing on the top part of the hair tufts 

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Boot it on a pedestal

So, here we are once again. Leg mesh is done (No weighs or unwraps)

Ps, I made the top of the hair tufts a bit more ‘round-ish’ because, well, they are hair tufts, they should be roundish...

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Poll winner

And next up is. Elemental Master Rita.


I couldn't find any half-decent images of the outfit, so here's an image of the in-game model...And now I want to play tov...


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Info on the upcoming poll.


As with the last one, this will be a middle tier (5$+) and up . It will also be a two-part poll again.

First will be 'a new character' or 'costume for a character I already made' View Post

Rita mordio.

And with Chastel here, Rita goes free.


As per usual, any problems, do inform. 

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Niren Brigade incoming.

Yas. It's here.

After that, poll for what'll be next. 

And As per usual, poll will be for middle-tier (5$) and up.

Oh, and the Tidal wave spammer will become free.

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Snek update

Decided to make use of the actual in-game hair shine feature this time around, which meant creating a new set of uvs for it.

That also means that the hair sadly can't be with the studio shade...

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one plus one = whut

Uvs - done. No problems here.

Bace textures- half done. Bump maps left, some color corrections, and some basic flat shades.

(Also boots initial metal shin tests)

Face/eye textures...

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Strike a pose.

And evrything's ingame.

Micro editing on weight mostly done.

What's left is.

Half states.

Uv mapping

and texturing.

...And grounding the hair mesh for trying to ...

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Want some white with that?

Basic coding done. This time all clothes (including boots/gloves) will have half states.

(With armor on or off)

Very rough weight paint is also done.

No accessory(Cape/shoulderpad...

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Pain-t time.


Mesh-is-done. So now, it’s weight paint time.

And oh boy this one will be even worse than before. Because this time I’ll have some completely new, handmade bones to weigh.

<...

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Glovy glove


Decided to go full retard on this.

And what I mean by that is, that I went and made the blastia as a fully detailed separate mesh...

(On a side note, I had to update my Koi. ...

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Booty boot.

Metal boots done, stocking under the armor also done.

God help me with the weight paint on this thing…

On a side note, I’ll try to add a metallic sheen to the metal parts after they...

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Tunic.

Base of the main outfit is in place, the whole thing you see here will be in the top section, much like Rita’s main outfit. (Again, probably no dynamic bones on the skirt.)

The gloves will ...

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It’s hair, say it constantly, and you’ll believe it too.


And, the hair is done. Some changes done on the ponytail, these being wider sides, and less ‘spiky’ edges.

Made the front bang shorter and a bit fatter.

Also side bangs.<...

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It's a spiky ball!....

God this friggin ponytail is nightmare fuel. Having almost no form means I can’t outline the mesh, and following the flat surface outline on each side makes the hair end up, not nice...

So ...

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Hairy stuff.


First mesh that I also used sculpting from point zero.

So, mesh of front hair, done. Next up, the rest of the head and the squid ponytail.

(God help the dynamic bones I’ll ...

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Next in line.

And so, next up, we have Chastel Aiheap from the TOV ova. 

Now, while I know that she has an actual 3d model In the latest version of TOV, I'm still gonna be using the anime/drawn versio...

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Poll, part 2

...Well, that went ‘well’....

And so, since the only thing I got from this was 1.300 free-byers and no new actual followers. Just type down in the comments, or in a private pm, which char...

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Info for the upcoming poll.

First, as I mentioned before. ONLY MIDDLE TIER AND UP can take part.

(Tier rank won't matter between top and middle.)

So. There will be two actual polls.

...

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Judi, maid full version.

If you used the free version, make sure to delete it. They are incompatible and will give you an outdated mod error if you load em both.


Other than that, this version is the Patreo...

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Can you say, Tidal wave?


And, I’m finally done. Zip is ready, half states done.

There’s still some minor clipping, especially in the half states, but sitting to fix every single thing would take way, a...

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