Hey everyone! Got this month's pack here for you, and in it we've got Bandile's new sunshine version, plus also cook and non-sunshine versions of him.
Alongside that we also have the image of W...
2024-03-15 17:00:10 +0000 UTC
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Got another feedback video for you! Getting some of these out the way early this month!
Going over a picture of Soic and talking just some stuff here and there and everywhere.
Enjoy.
<...
2024-03-14 09:15:42 +0000 UTC
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Hey everyone! I had a question that maybe you lot can help me with by letting me know how you feel about it. And that is if you prefer the progress in updates to be spread out, or more concentrated...
2024-03-12 10:47:04 +0000 UTC
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One of the things I didn't manage to get into Update 10 was the sunshine layer for Bandile, so in the fife-lesson scene he just had his diffuse light base even though the scene took place outside i...
2024-03-10 14:00:07 +0000 UTC
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And we got a february feedback video that took a little while with all the NFC and release day stress. But we got there in there end and here you are.
Not really covering a specific theme, b...
2024-03-07 17:00:06 +0000 UTC
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Another little sneak peek for what Update 11 will bring.
Moistness!
2024-03-07 17:00:06 +0000 UTC
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Got another Maritime Menagerie Character done. This time we've got Mullein belonging to Rayden.
One of the ones that had to go through a bit of an adjustment as he originally was one of thos...
2024-03-04 08:54:19 +0000 UTC
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Hey everyone, and welcome to Spring(-ish)!
We're continuing to advance further into the dou...
2024-03-01 14:00:20 +0000 UTC
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There are only two of them left by now. A fight to... well, not the death, but a fight for whoever will be left with their old sprite the longest.
Our two remaining candidates are Rajeeyah a...
2024-03-01 09:43:43 +0000 UTC
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Added something new for Update 11. Now you can name your saves and hopefully figure out what you did on this or that save. Of course, you also get the option to turn it off if you prefer the simple...
2024-02-23 19:00:04 +0000 UTC
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Hey everyone! As you may have noticed today is neither the 10th, nor the 25th. So let's get the announcement of the change out of the way first.
I'll be changing how I publish these art pack...
2024-02-15 15:00:12 +0000 UTC
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Hey everyone!
As you may have noticed today is neither the 10th, nor the 25th. So let's get the announcement of the change out of the way first. I'll be changing how I publish these art p...
2024-02-15 15:00:10 +0000 UTC
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Hey everyone!
As you may have noticed today is neither the 10th, nor the 25th. So let's get the announcement of the change out of the way first. I'll be changing how I publish these art p...
2024-02-15 15:00:09 +0000 UTC
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I think this one can be called done?
Just saved it, so maybe there'll be spots that I notice need some more love or that I overlooked, but I think this is where we'll leave it.
Samuel's r...
2024-02-13 13:41:02 +0000 UTC
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First glance at some Update 11 stuff for you all. We're starting off early in the day of course and I just quite like the low light effect I managed to get in that scene.
Oh, and Perce.
2024-02-12 09:13:54 +0000 UTC
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Happy 1st Birthday to Conway!
Yep! It is the 1 year anniversary of the release of version ...
2024-02-08 08:00:04 +0000 UTC
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Hey everyone! New month, new update!
First off, I would like to ask something of al...
2024-02-01 11:00:08 +0000 UTC
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Edit: I actually ended up going over it again because I felt that, even if it was just a quick Sunday scribble, it did deserve a little bit more love.
I have the whole sleep...
2024-01-28 13:06:34 +0000 UTC
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And we got a feedback video for Djano. This one is mostly focused on posing characters and trying to get some more dynamic motion into a scene.
2024-01-27 14:00:08 +0000 UTC
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Hey everyone :) The release of update 10 is looming close, so why not prep yourself with some highres and wallpaper versions of the new Julian version and the Maritime Menagerie Character for Alden...
2024-01-25 17:00:13 +0000 UTC
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I realized I never really talked about the new panoramic backgrounds, and since Update 11 will have two new ones, I guess now is as good a time as any to just talk through the process I used to mak...
2024-01-25 17:00:12 +0000 UTC
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Here we have two more of our Maritime Menagerie sketches, this time for our new addition to the Maritime Menagerie tier and for one of our support writers, Rubric.
Aly provided us with the l...
2024-01-22 12:16:04 +0000 UTC
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I'm chipping away at the Samuel redesign, and it's turning out quite a bit different. I mean... it's VERY MUCH is a redesign.
I didn't anticipate it honestly, because Sam is one of the chara...
2024-01-18 19:09:24 +0000 UTC
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Hey everyone! Stumbled over a situation that might be a good situation for you navigators again!
We've got a scene with a secondary character involved to work alongside the player up ...
2024-01-17 13:02:42 +0000 UTC
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We had the public showing of the Julian rework yesterday, but of course, as sailors you all know that there are already moments in the game where Julian does show a little more!
So why not let y...
2024-01-16 12:28:05 +0000 UTC
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Hey everyone, the first pack of 2024, and in this one, we've got the PSD file for the recent Alden character sprite for the newest Maritime Menagerie character. I hope you'll enjoy it!
2024-01-10 17:00:08 +0000 UTC
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Hey everyone, first pack of 2024 and in this one we've got step by steps for the recent Alden character sprite for the newest Maritime Menagerie character. I hope you'll enjoy it!
With it be...
2024-01-10 17:00:08 +0000 UTC
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Happy new year everyone! First pack of 2024 and I think I haven't had the scene images for the Julian anatomy lesson in one of these before. So let's do them!
Here you got all the different ...
2024-01-10 17:00:08 +0000 UTC
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I didn't manage to put him in for update 10, unfortunately, but here we have him! The armadillo who can smell someone with sewing skills from a mile away!
Quite happy with him! Unsurprisingl...
2024-01-08 09:00:22 +0000 UTC
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Hey everyone, I've got another quick little poll for you all.
It's a bit of a linear section, so right now, there aren't too many potential options. However, the first scene that'll be worked on...
2024-01-07 08:43:21 +0000 UTC
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