Dungeondraft Assets Update
Hey guys! This assets update contains several interesting paths and objects worth your attention, while I keep working on new natural stuff for July maps :)
DC_Cyberpunk_World_A<...
Hey guys! This assets update contains several interesting paths and objects worth your attention, while I keep working on new natural stuff for July maps :)
DC_Cyberpunk_World_A<...
Hey once again!
As usual, you can download the map file under this post.
Happy tweaking!
We've captured a command post. Hostile reinforcement count is diminishing.
Hey once again! As a final map for June I decided to recreate a map from old classic Battlefront II. This ...
Hey once again!
This set contains the empty map and all the extra stuff prepared as overlay pieces with transparency.
The idea is the floor tile opens up and a hatch spits out a bunch of...
Just like the simulations!
This map is a training program used for clone cadets, designed to prepare them for combat in any environment they may face.
Survey and Reco...
Hey again!
Sometimes the pirates are the ones who take the upper hand.
Either your party got ambushed and half their ship got blown up or they investigate a deep space accident - you may ...
Hey guys! While I work on the Kamino maps, let me share with you my take on this starship.
The YV 929 is a heavily armored and well armed freighter, built to deliver the cargo no matter what...
Hey guys! The updated versions version of dc-maps-modular and dc-starships are ready :)
Maps-modular version 0.1.8 changelog:
- Ecumenopolis_Upper compendium added. To toggle night li...
Thank all of you for your votes and comments :)
These ideas won the poll and will be mapped in June and July:
1)Modular overgrown and ruined Ecumenopolis + moss assets
2)Kashyyyk ma...
Hey guys!
What would you like me to map in June and July?
You can also suggest other ideas and vote among them with your likes, I will remember the most popular ones and will return ...
Hey! This assets update mostly consists of new gigeresque paths, especially good for Alien games, or any other dark and ominous technobiological maps.
DC_Cyberpunk_World_A: ...
Hey again!
As usual, you can download the map file under this post.
Happy tweaking :)
Hello everyone :)
Initially this village was just a testing ground for my new gigeresque DD paths, but I loved the idea and made a finished map out of it.
This is a scrapper village ...
Hey again! Here you can download the fixed map files for Part 1, as well as the new Part 2 map files.
These maps use the updated Cyberpunk World A asset pack, please download it if you want ...
Hey again :)
This is the second part of the Upper Ecumenopolis modular system, expanding it with more streets and new Government building modules.
It consists of
-6 new street...
Hey again!
This blown up variant pretty closely resembles the pitiful state the Ebon Hawk had been in during the KotOR II prologue. If your players played the game as well, you may recreate ...
Hey guys!
The Dynamic-class Freighter (Or Ebon Hawk) is a famous freighter from KotOR series that may be a perfect home for your party if you feel nostalgia for this amazing game. We had mo...
Hey again! Here you can grab the map file and tweak it to suit your needs better :)
2023-04-30 23:27:05 +0000 UTC View Post
Hey guys!
The Gauntlet is a fast and maneuverable military vessel, designed to transport troops into battle. Thanks to the long floor hatches under the troop benches, the soldiers may perfo...
Hey! This time I tried something new - drawing the buildings assets to populate the ecumenopolis depth. Now you can use these assets to try building your own city maps. You may see the example of h...
2023-04-29 21:23:08 +0000 UTC View Post
Hey!
As always, here you can tweak the maps or salvage them for prefabs :)
In the Buildings Layout file you may see how the background city image was assembled.
Hey everyone :)
This is the first part of the Upper Ecumenopolis modular system.
It consists of
-7 canyon and street pieces, all 20x20
-3 buildings: 40x20 Senator Mansion, 20x2...
DC_Cyberpunk_World_A: Updated 2023-04-24
(Objects added - Machinery_Assembler_A01_2x4, Machinery_Industrial_Arm_A01_3x3, Machinery_Industrial_Arm_A02_3x3, Machinery_M...
Hey again :) As already mentioned, this Abandoned version has a cave-in section that your players will have to bypass via tight and ominous corridors, great for ambush. Something fierce and very ol...
2023-04-24 19:56:18 +0000 UTC View Post
Hey :)
As I am still working on the luxury Ecumenopolis set, I've decided to release the mining facility map first. I've combined a wide and twisted excavation area with tight personnel corr...
Hey guys! The updated versions version of dc-maps-modular and dc-starships are ready :)
Maps-modular version 0.1.7 changelog:
- Gothic Station compendium had been added with all the c...
Thanks to all of you for your votes and comments :)
We have two leading positions that will be mapped next -
1)Modular map of a bright and luxury side of Coruscant.
2)Mini...
Hey guys!
What would you like me to map in April?
You can also suggest other ideas and vote among them with your likes, I will remember the most popula...
DC_Starships_A: Updated 2023-03-31
(Minor bugfixes,
Objects added - Canopy_B05_3x2, Canopy_B06_3x4, Docking_Ring_A01_3x2, Docking_Ring_A02_3x2.)
D...
Hey again :) You can get the map file here.
If you are interested in the shuttle map file, 2023-03-31 23:36:32 +0000 UTC
View Post