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Sprint 007 reflection

What did we accomplish in the last two weeks?

  • Added working dice rolls to the prototype
  • Added subtitles to some of Max's Swedish dialogue
  • Published my...

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Zzzzzz

Hey guys!  I just put out a new alpha of the sex scene to Operators+.

It's nearly fucking 4am so I'll put out a good progress update tomorrow, along with a sprint reflection etc.

I...

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Sprint 007 dev test

Hey Operator+!  Thank you so much for supporting Female Agent.  Here's another dev test of the sex scene.

In the last version, the balcony scene ended right before the sex....

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Sprint 007, day 8

Sprint plan | 2020-02-12 18:57:29 +0000 UTC View Post

Sprint 007, day 7

Sprint plan | 2020-02-11 23:58:56 +0000 UTC View Post

Super quick sprint report

Hey guys, super quick sprint report because it's 2000 on Saturday night and I've gotta go out!

Today I worked on the product backlog (which is nearly ready to publish somehow).  I also g...

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Sprint 007, day 4

Sprint plan | 2020-02-07 18:30:49 +0000 UTC View Post

Sprint 007, day 3

Sprint plan | 2020-02-06 20:27:52 +0000 UTC View Post

Sprint 007, day 2

Sprint plan | 2020-02-04 19:27:07 +0000 UTC View Post

Sprint 007, day 1

Sprint plan | 2020-02-03 21:20:48 +0000 UTC View Post

Hero headers alt design

Lara made a different size version of the Hero Headers.  I personally like it, but she feels it's too big.

2020-02-03 13:10:10 +0000 UTC View Post

Sprint 007 plan

This is my plan for the next two weeks.


Crab thoughts
In both of the previous two sprints, I seriously overestimated what I could deliver.

In thi...

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Working on the foundations

I think a lot of patrons would like a reflection on how the things you're designing right now will impact the content of tomorrow. Just my 2c, keep up the nice work ;)
–
<...

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Sprint 006 reflection

What did we accomplish in the last two weeks?

  • Rewrote a big chunk of the prototype scene
  • Designed a new way of structuring sex scenes that is (definitely) easi...

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Sprint 006, day 9

Sprint plan | 2020-02-01 03:02:34 +0000 UTC View Post

Sprint 006 dev test

Hey Operator+!  Thanks for supporting Female Agent.  Here's a dev test of the scene I worked on in Sprint 6.

As always...it's less than I hoped.  šŸ˜”  I wanted t...

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Sprint 006, day 8

Sprint plan | 2020-01-30 22:41:17 +0000 UTC View Post

Dark Mode beta test

I like to play Female Agent on a white background, but many players have requested an option to play in Dark Mode.

Making it happen was kind of complex (because of how the avatar layers work)...

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Sprint 006, day 7

Sprint plan | 2020-01-29 18:49:03 +0000 UTC View Post

Super quick dev report

Hey guys!  I had a writing day today.  I was struggling with some pacing stuff but I streamlined it and it seems to be working better.

I'll know more on the next dev day, which was ...

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Happy Year of the Rat!

Sprint plan | 2020-01-25 20:24:31 +0000 UTC View Post

Sprint 006, day 4

Sprint plan | 2020-01-24 19:34:03 +0000 UTC View Post

Sprint 006, day 2

Sprint plan | 2020-01-22 19:33:08 +0000 UTC View Post

Promoting...Glorification!

From time to time we promo other adult games here.  Glorification was created by Female Agent fan Darina!  She helped me write the 2020-01-20 21:52:58 +0000 UTC View Post

Sprint 006, day 1

Sprint plan | 2020-01-20 21:33:35 +0000 UTC View Post

Sprint 5 experiment

I used the final afternoon of Sprint 005 to work on something just for fun :-)

I'm planning to add a Muay Thai Camp to Bangkok.  In this location, your agent will be able to lea...

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Sprint 006 plan

Here's my plan for the next two weeks:

Daily Scrum (5 minutes). Every day, I’l...

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Sprint 005: reflection

What did we accomplish?

  • We improved a section of the prototype scene, based on feedback from the community. Major changes:
    • Scene starts earlier, to give the...

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Sprint 005 complete

This post feels weird to write.

My original vision for Sprint 005 was to release a v2 demo of the new Sex Engine scene.  I failed; only a section of it is complete.

<...

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Sprint 005 dev test

Hey Operator+!  Thanks for supporting Female Agent.  Here's a dev test of the scene I've been working on for the last nine days or so.

It's the Max scene.  I was hopin...

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