SakeTami
crushstation

crushstation

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crushstation posts

Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VIII

  • Implement...

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Monday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VIII

  • Implement...

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3 Sep dev test version

Operators, here's today's dev testing version!  This version now has a working "age 16" avatar, who inherits your agent's hair, eye & skin colour.  She has a unique outfit if you choose ...

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Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodoros
Achie...

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2 Sep dev test version

Operators, here's today's dev testing version!  The only change in this version is working code that makes sure the player doesn't pick too many/too few academic skills.  It's only implement...

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27 August dev test version

Operators, here's today's dev testing version!  The only real difference from yesterday is that the age 12 avatar is coded in and working for all skin, hair and eye colours.

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Monday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-V

  • Implementing...

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Bug fix version 1.3.6.4 (P) up

Kind walrus Hyneman fixed a few bugs that had been recently reported:

  • Approaching men in clubs – Improved the logic, so this option isn't presented to you right after y...

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26 August dev test version

Operators, here's the current dev testing version!  This has working Lifepath functionality for the first couple of screens.  The most interesting part is probably seeing the agent's hair, e...

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End of week pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodoros
Achie...

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Voting system change

Up to now, we've weighted votes in dev polls based on your support level: $1 Patrons get 1 vote, $5 Patrons get 5 votes, and so on.

After running several of these polls, I can report two things: fir...

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Thursday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-II

  • Implementin...

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Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VIII

  • Implement...

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Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-IX

  • Implementin...

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Monday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-IV

  • Implementin...

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Fortnightly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 20 pomodoros
Achie...

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Lifepath Beta now available to Recruits!

Recruits now have access to the Lifepath Beta.  Enjoy and please post feedback here on Patreon, or on Discord!

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S.U.R.P.S. design document

Thanks to everybody who's posted their thoughts on the Lifepath Beta!  ($1 Patrons will get access to it this weekend.)  I'm thrilled that it's got so much positive feedback.

The Lifepath ...

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Lifepath Beta

Here's a sneak peek of what I've been hiding away working on.

A lot of this stuff might seem over-engineered for a porn game – do we really need to track how good she is at speaking ...

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Coming soon

Hi everybody!  Sorry that this is the first post of the week.

I’ve been working on the beta test for the new character generation system.  I’ve logged 27 pomodoros (plus a lot more hou...

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Early end-of-week pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodoros
Achie...

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Thursday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VII

  • Built fram...

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Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VIII

  • Designed ...

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Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VI

  • Made sure a...

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Current project: Detailed Character Creation & RPG Rules

24 July 2018: We're currently working hard on making Female Agent more like a pen-and-paper roleplaying game.  The next major release will include a detailed character sheet, a customisa...

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Weekly pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodoros
Achiev...

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July 2018 dev poll results

Detailed Character Creation & RPG rules won by a landslide, so that will be the main focus of the next release.  In the next version of Female Agent, you'll have proper stats...

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July 2018 dev poll

As promised, we're trying out a new system of smaller but more frequent updates.

Everybody (including me) wants to get to Bangkok as soon as possible.  To supp...

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666 Patrons!

MUAHAHAHAHAHAAHAHAHAHAA!

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Female Agent 1.3.6

Here's version 1.3.6 of Female Agent.  This version adds new avatar art to the game, plus a number of other improvements:

  • You can now go through with the backstage modelling job ...

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