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crushstation

crushstation

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Production week 1

Hey guys!  Last week I finished the 1.13 storyboard, so this week I've been producing actual playable scenes in the game engine.  It all started on Monday morning with a certain title car...

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Storyboard complete!

Hey guys! I’m happy to report that this evening I finished the storyboard to a standard I’m happy with. Tomorrow I’ll be able to start actually building playable scenes for the next version o...

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Q&A: Why did 1.12 take so long?

On Discord, ExcitedCrawfish asked me why 1.12 took two months to develop.  I answered in the channel, but thought that people following here might be interested in the answer as well.

If...

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1.13 Dev report

Hey guys! Thank you so much for the kind condolences, here and in DMs. I needed a break over the weekend, but was back to work on Monday morning.


Progress report
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Dev report

Hey guys.  I had a family bereavement yesterday; I'm going to take the weekend off, and get back to dev work on Monday.

I want to say thanks to everybody for all the insightful feedback ...

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Reflections on 1.12

1.12, released last week, was an experiment: here are my thots on how it went.


The situation
1.11 (the university intro) took around 60 days to produce, and sti...

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FA 1.12.1 available to everybody!

Hey guys!  Attached is Female Agent v1.12.1.

University was taking too long to implement, so we've skipped ahead to the main mission in this update.  This is an experiment: please l...

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FA 1.12.1P available to Recruits+!

Greetings Recruit!  Attached is Female Agent v1.12.1P.

University was taking too long to implement, so we've skipped ahead to the main mission in this update.  This...

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1.12 general release next week!

Hey guys!  The general release of 1.12 will be next week.  I can't wait to share it with you.  There are a few big design decisions that I want to talk with the community about, but ...

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Jesus what a week

Hey guys!  So we just released the early access version of 1.12.

As always, we hit this deadline (which has already been pushed back) without enough time to do everything we wan...

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1.12 Early Access

Greetings Analyst.  Attached is a playable early access copy of the new version of Female Agent!

This release is a big experiment: university and the lifepath was taking...

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Hard at work...

This is it, the final week before the 1.12 early release!

There's still a lot to do – our task manager lists 38 critical tasks outstanding.  😱  I can't say I'm not stressed, View Post

Nearly ready...

Hey guys!  I've had a really solid week on writing for 1.12.

Target
In the past few releases, I've been writing right up to the release: which has led to some very un...

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We need a bit more time to get ready

Hey guys! I’m sorry to announce that we need a second short extension on 1.12. I was aiming to release it on May 14th, but it’s more likely to come a week or two after that. View Post

Promoting...Sad Crab Company and Innocent Witches!

From time to time we promo other adult games here.  Especially ones created by fellow crustaceans.
              &n...

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A greta week

Hey guys!  Last week I announced that we needed more time to work on 1.12.  It felt like the scenes weren't landing, which really bothered me.

Female Agent has always been my effort...

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Two week delay

Hey guys.  Sorry to deliver bad news, but I need moar time to work on 1.12.

I was hoping to release it (to Analysts+) on April 30, but unfortunately we need to push that target ...

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1.12 Week 4 report

Hey guys! This week I finished the prototype of one of the new sex scenes we’re planning to release in 1.12.

I wanted to finish it on Wednesday…but ended up finishing it ...

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1.12 Week 3 report

Hey guys!  And happy -133rd birthday to humanity's joint gretest hero.

This week we continue...

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1.12 Week 2 report

Happy Easter, guys! This week was challenging but productive.

Firstly, we’re hoping to reintroduce a few features from 1.6 into the next version: a...

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Reflections on 1.11 & 1.12

Two weeks ago we released version 1.11, the university year 1 update. Like I said in last week's report, I’m not crazy with the way it turned out.

I really like the avatar art in 1.11; I th...

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1.12 Release Target is April 30th

Hey guys!  Next release target is April 30th.  (I know making Female Agent looks easy, but 2.5 weeks between releases just isn't enough.)


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FA1.11 Now available to everybody!

Hi guys!  Attached is version 1.11.1.

In this release, your agent arrives at university!  She can:

  • Enrol at Cardiff, Durham or Oxford (based on her A Le...

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FA1.11 Now available to recruits!

Greetings, Recruit!  Attached is version 1.11.1P.

In this release, your agent arrives at university!  She can:

  • Enrol at Cardiff, Durham...

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Scene sneak peek

Greetings, Operator.  We haven't released any beta tests in a while, so please enjoy this sneak peek of an upcoming scene from the next version!

Is it good/meh/bad? &nbs...

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1.12 Week 1 report

Hey guys! I was feeling kinda frazzled on Friday, so I took the whole weekend off to recharge. I basically slept, did some adulting, and binge watched Community.  It was fucking great...

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What a week

Hey guys!  We just pushed out the early release version of Female Agent 1.11.

It's currently really rough, so we'll be polishing it over the next two weeks until the general release on <...

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1.11 Early Access

Good evening, Analyst!  As promised, here's the early access version of Female Agent 1.11.

This version is very rough – you'll notice lots of placeholder...

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1.11 Last push

One week left until the 1.11 early release!

Last night Victoria finished the wardrobe art.  There are more than 30 wardrobe changes in the next section!  They look greta, she worked...

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1.11 Week 6 report

Happy Valentine’s Day chooms! This week our lovely artist Victoria started work on the wardrobe for the next release.


2021-02-14 18:03:24 +0000 UTC View Post