SakeTami
deepinteractivity

deepinteractivity

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deepinteractivity posts

Unholy Arts Development Build v0.1.2

Sex Battle scenes have been added to the Tests Menu! Changelog coming briefly.

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Version 0.1.1 changelog and notice to patrons

I forgot to mention it, but there's apparently an issue with Patreon's private messages. If you were previously communicating with me through this platform, chances are I was never notified about y...

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Version 0.1.1 Extras

Given that it may take a while until the next non-development build, patrons at the Goddess Enthusiast tier may not have new rewards for a while. To make up for it, I'll be releasing some extra con...

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Unholy Arts Development Build v0.1.1

Public post with the changelog coming soon

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Version 0.1 Patch C

Even more small fixes reported by the community. The non-supporter version will similarly be posted at itch.io.

Changelog version 0.1c

--- Bug Fixes ---

Changed the names of the r...

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Patch v0.1b and future goals

There's a new devlog post on Itch.io in which I go on so...

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v0.1 Patch B

I've fixed some bugs that were reported in the last few days, here's the patched version of 0.1. Remember that loading save files from different versions are likely to provoke problems, so use this...

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Supporter Version 0.1 released!

As promised, here it is! I think the core features are finally starting to take shape. I hope you enjoy it! I'll publish the free version on a short while, check the game's page on Itch.io.

C...

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Unholy Arts Development Build v0.0.9

Getting pretty close to the v0.1 release. The majority of work left is mostly QoL features and polishing some edges.

New things in this version are mostly related to AI: in bed, in social int...

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Unholy Arts Development Build v0.0.8

Yet a new development build! I think the game's starting to take shape. Please give me your feedback!

 Changelog from 0.0.7 to 0.0.8

Story Events

Added two new Story Eve...

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Unholy Arts Development Build v0.0.7

Changelog from 0.0.6 to 0.0.7

- Short scenes after the Ritual of Avatars, introducing a few side-characters and (truly) finishing the Prologue.

- The Simulation Cycle will now start at ...

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Development build 0.0.6

The foundations for the Social Interactions System are finished, and now you can take a look at it!

What does that mean, exactly? During the sections of the game during which you can roam the...

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Working towards v0.1

Thanks for the warm welcoming of the Unholy Arts' demo!

As it was explained in the old blog, the demo only contains a few of the features that will be fundamental to the core gameplay.

...

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Development Build v0.0.5

First development build, showing some progress towards version 0.1.

Remember that this is WIP, and the new features are not yet implemented into the actual game. When you open v0.0.5, you wil...

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The demo has been released!

I'm excited to announce that I've published the Unholy Arts' demo! It contains an introduction to the story and its main characters, as well as its scenes system. You will always be able to access ...

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