SakeTami
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Commision Deity Level

[ENG] We share with you another very special Deity level commission, for our dear patreon Kaede. We want to thank her for her support and for the permission t...

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Weekly progress update #127

 

  • Script: 25%

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Artbook #013: Maskeguy

[ENG] We recommend that if you don't want to suffer spoilers of the future plot, you don't look at the downloadable pages below. On the other hand, the artbook is slowly comin...

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SPOILER: Preview Maske Sprite

[ENG]I'ts really hot in here, or is it just because we've finished this version of Maskeguy so... mysterious? 🥵

Now yes, click View Post

SPOILER: Sprite Maskguy (Lineart)

[ENG]We can't tell if the change is for better or worse.... Only that, aesthetically, it makes our eyes happy 🤭.

Click 2024-09-24 23:54:31 +0000 UTC View Post

Without Trace | Sin Rastro [Akane]

Nine years old, that's the age her son would be today. An unease tightened in her chest and hadn't let...

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SPOILER: Preview Sprite Maske (Sketch)

[ENG] It's only been 24 hours since we released a new episode, but we're still working!

This time we bring you something a bit special, as it's not something you're g...

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Weekly progress update #126

  • Script: 15%

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Chronicles from 4012 Cover

[ENG] We thought we were never going to see this day come, but....

 Chronicles finally has a cover! 

(Make a game with nine protagonist, ...

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Weekly progress update #125

  • Script: 10%

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Devlog #045

Hello everyone and happy September.

Today we celebrate another year since we launched the first chapter of Chronicles. A long time has passed since then...

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Chronicles from 4.012 Trailer

[ENG] Today we are very excited to bring you something that has been on our list for a long time...

 We finally have a Chronicles trailer!

It's b...

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Video: Decoration minigame version Alpha

[ENG] * Some hints and buttons are untranslated, as is the final design which may undergo changes before release.

It seems that the update with the decoration m...

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PREVIEW: Minigame Icon & New objects (12.1)

[ENG] Now we can say that all the artwork for chapter 12.1 is finished.

Through this icon you will be able to enter the decoration mini-game we have been working hard on, we...

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Weekly progress update #124

 

  • Programming: 90% (All that's missing is a button and the translati...

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Artbook #012: Akane

[ENG] There were still two double pages of characters left, and today we're back with one of them: Akane. We hope to update some parts of the artbook as changes in clothing and alt...

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Comic #19: Miss Kidnapper

[ENG] We don't know who had the hardest time during her confinement... Joe or Coco herself 🤣

🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧ð...

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Weekly progress update #123

  • CGs: 100%

  • Programming: 75% (The cha...

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PREVIEW: CG Ariel 12.1 + Alternative Version

[ENG]  Aaaand , we're done with the CGs! The final version has been finished for a few days, as you could read in yesterday's devlog, but we wanted to show you both versions t...

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Devlog #044

Hello everybody,

August has just started and, as every month, it's time for a little review of what we have been doing in July and what we are planning for this month.

PREVIEW: Ariel CG Lineart 12.1

[ENG] Another step completed, and we have the lineart. Some decorations have been added, which we intend to give some interesting highlights when we move on to colouring. 🌈

<...

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PREVIEW: Ariel Injured 12.1

[ENG] We finally see Ariel again! Although, as I'm sure you've guessed, he's not in the best condition... At least he has been saved from a fatal fate.

🚧🚧🚧🚧🚧ð...

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Radial Rumble [Pin ]

Pin picked up his sports bag and stuffed all his things into it in no order and in a ball. He had abou...

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Weekly progress update #122

  • CGs: 60%

  • Sprites: 100%

  • ...

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PREVIEW: Ariel CG Sketch 12.1

[ENG] The last of the GCs is already in full process. This is how we found Ariel, after he disappeared... From what you can see in the sketch, where do you think he is?

🚧...

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Weekly progress update #121

  • Script: 100%

  • Sprites: 40%

  • <...

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PREVIEW: Nova Degradation 12.1

[ENG] The ritual went well, but something doesn't seem to be going right in Nova's body... Or Lucifer's now, we should say.

As well as adapting his appearance, we've added t...

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Weekly progress update #120

  • CGs: 66%

  • Sprites: 20%

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PREVIEW: CG Zihel 12.1

[ENG] We've finished another CG! What do you think? Zihel seems to have taken a liking to the colour red, now that he's dedicated to bleeding in all his illustrations... But then a...

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PREVIEW: CG Zihel Lineart 12.1

[ENG] One more step of the CG completed, let's go for the colour!

We're sure you can guess where Zihel is. But who is more intimidating, the statue behind him or the demon it...

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