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triplissims

triplissims

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triplissims posts

NEW Love and Hate Mod

I'm excited to officially release the Love and Hate mod I've been working on that seeks to address some of the issues with sim personalities seeming the same, by putting the power in your hands to ...

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April 16, 2019 Patch: Status of Mods

I did my usual evaluation of my mods, along with keeping up with what other modders know about what's going on. Most of my mods seem to be ok in my evaluation so far. A few needed an update. They a...

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Quality of Life update for: Lock Skill Gain Progress Mod

Armed with some newer stuff I know how to do with scripts, I did a 'quality of life' change to the Lock Skill Gain Progress mod, so that instead of having a bunch of blank strings when you don't ow...

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Sorcerer 3.1

As some know, I've been dealing with being sick and trying to get over that. That's going well enough (as well as getting over being sick ever is lol). 

But I managed to get an update fo...

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Update for: Social Pariah Trait

Hey folks, I made a little update for the Social Pariah Trait, so that it should more reliably block all socializing (and block it in both directions). 

I also gave it a cheat interactio...

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Introducing HABIT - A Morning Routine Mod

You know that feeling when you feel like you're forgetting something and you aren't quite sure what? I feel that way sometimes when trying to put together all the pieces to release a mod. But I don...

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New little mod for little ones: Toddler Walk Together

A couple of months ago, I made a mod that allows a toddler to walk/run around (like the Wander / Run Around interaction) with an older sim following them, so you can have your toddler get some exer...

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Bug Fix: Block Phone Dialog While Silenced

Hey, I fixed a mistake in the code for the phone mod that messed up the little popup thing for some careers an hour before work, even if your phone wasn't silenced, resulting in ceaseless ringing f...

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Sorcerer 3.0b: Couple fixes and Chinese translation

Hey, I updated the Sorcerer download to version 3.0b. Nothing major here, just a couple bug fixes, Chinese translation up-to-date, thanks to justin10, and cheat interactions for turning off rep gai...

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New little mod: Block Phone Dialog While Silenced

If you're like me and find it annoying when you're getting spammed with phone notifications and there's no way to stop them, this now provides a way to stop it: by silencing your phone. Normally, t...

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Become a Sorcerer 3.0: Specializations

The Sorcerer update is finally here! After nearly two months of work, I'm releasing it to you now. You can get it and read all about it here:

2019-03-02 17:36:17 +0000 UTC View Post

February 21 patch and my mods: "all clear" so far

Just wanted to let you know, my mods seem to be fine as is with the February 21 patch so far.

Feel free to let me know if you think you spot something that broke with the patch. I checked mos...

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Nap on the Ground update: Redid Sleep Animation

I redid the Sleep animation to try to make it look smoother and more realistic. There's also a bit of an idle now, so they don't look like a statue while sleeping. Feel free to let me know what you...

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Nap on the Ground update: Sleep Added

Before we get into the update, let's talk some technical mumbo jumbo briefly. Scumbumbo released a library called 2019-01-25 02:18:11 +0000 UTC View Post

Literally a Door Portal Fix for: Staying Invisible

There was an issue I noticed in some edge cases where if a sim was interrupted while traveling through a portal, they might stay invisible until they were reloaded or went through again. 

<...

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Literally a Door Portal Update: Locks and Door Variations

Not long after releasing Literally a Door Portal, I realized I could add locks like what doors have pretty easily and it'd be nice for there to be some variety in what type of door you're using. View Post

NEW Mod "Literally a Door Portal"

Sometimes for unrelated reasons, I stumble across something in the game code that sparks a thought, "Could I do that?!? Would it work?"

I didn't think this was going to work, if I'm being hon...

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Sorcerer V2-5-1: Minion more sandbox-ish

The Minion system has been given some changes, with the goal of making it more flexible and engaging to use. In brief, you can now toggle roles on/off at will and combine them together as desired, ...

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Become a Sorcerer 2.5: NEW Mischief Arts Skill

Whew. So Mischief Arts, what is it?

As a Sorcerer, you can now pursue the new Mischief Arts Skill. This is paired best with the Ritual of Neutrality I added in V2-4-11, though you can use it ...

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Sorcerer Neutral-ish Option

The somewhat-asked-for option to play without your needs being replaced is now available. To go this route, pick the new ritual available Ritual of Neutrality. This option will add Magical Connection ...

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Modding Tool - Sims 4 Auto Hash

Hello again, this time I'm not talking about mods, but about modding and tools for doing so. To speed up my own process, I built a tool to help in creating unique hash IDs and applying them to files. ...

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Sorcerer Get Famous Reputation Integration

Hi peoples, I did some more things.

Given how important the concept of dark and light and reputation was trying to be with the 2.4 update to the Sorcerer mod, I made it a priority to integrate the r...

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Sorcerer Light Animation change (feedback needed!)

Hey folks, I know some people don't like change and this one isn't strictly necessary. It's just something that I never felt fully satisfied with and I wanted to see if I could make it better.

The S...

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Sorcerer: Minion quality of life tweaks and change to animation for Create Lightning Rod

Hey folks,

In fiddling around with minions some recently, I noticed some things that I felt could be a little more convenient, so I made some tweaks. You can read in detail about what the tweaks are...

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Mods Updated for November 13, 2018 Patch

Hey folks, I just got finished updating a bunch of mods. Most were given an update, even if they don't use scripts, as there was some build-up of tuning errors that I hadn't addressed in the past.

Y...

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NEW Thinking Skill Mod

As someone who chronically overthinks everything, thinking is near and dear to me. I even overthought how to write this blog post.

The Sims 4 doesn't have thinking though. Toddlers think, Child Sims...

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Sorcerer Mod Update: Removing Script Dependency

Hello, I have put out another update for the Sorcerer mod, primarily to remove its remaining dependency on scripts (which wasn't much). You can download it and see the full patch notes here (there are...

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New website / Bugs for August 16, 2018 patch

As mentioned in the previous post, I'm moving my mods to being hosted on their own, dedicated space.

The website can be found at: https...

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Where I'm at with Modding

Hi folks,

As some of you may have noticed, I kind of dropped off the face of the earth for a while. Even updating mods was slow and still is. The primary reason for that - distractions from my RL - ...

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