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HarveyRothman

HarveyRothman

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HarveyRothman posts

Comin' at ya again (and a wee attempt at mastering)

Here's progress on this tune, which I'm getting nearly done. Or rather I've put as much time into this as I can bear - working on crazy tedious tunes makes you crazy and tedious eventually.

3...

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Zelda CD-i Reanimate scene now coloured in!

All that's left is the backgrounds, finding a dozen details I forgot to colour in, and some post-production fancy stuff.

In the last and (partially) in the 2nd scene you'll see I was using th...

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Starfox "workbook"

I saw in the 'Setting The Scene' book how they separated storyboarding "for business" and the more cinematic sort. I generally prefer to storyboard scribbles, considering angles/composition more of...

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Gaudy: Multitracked Erebus & D50

I've rerecorded a bunch of the Gaudy song, and the genre's quickly dispersing as I experiment. Here I've soloed the D50 doing some 'Soundtrack' chords, while I play multiple tracks on the Erebus to...

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Lab rat

And their long-suffering subject.

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Izzy Intern

Goat scientist's curious, then easily bored, assistant.

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Scientist Goat again

These have been oddly cropped 'cause I drew them on an envelope. I don't fancy being doxxed today!

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Vicar mouse

I'll be frank and admit I haven't done all that much creative stuff worth posting - this is what commissioned work and living-related affairs ends up doing. But, not to worry! I've been doing music...

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Comin' at ya!

Here's another very-nearly-done tune, with maybe a couple vocals I want to add and slight structural changes. Chances are I'll release an album of songs like these before the ones I super-duper car...

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Scampish Scampi progress

A few bum notes around the end and it's too damn long, so a bit left to sort out. I'm also working on other tracks parallel to this one, so hopefully got an album ready for the next month or second...

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Zelda CDi Reanimate: First bit of colour

Using the TWAIN driver for the new scanner, I can save what area to scan for each time I scan, with a pegbar taped on the outside. (This scanner has a convenient spot where you can put your pegbar,...

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Unfinished Knight Foxglove comic 2

Here's the other attempt, which ended up not getting anywhere. I'm still fond of these goofier drawings (compared to the more Preston Blair-y panel in the previous comic).

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Unfinished Knight Foxglove comic 1

Got a bargain - a Mustek A3 scanner for £35. There's a couple faults with it; such as a line going down one side, it sounds a little knackered, and needs a clean. I reckon it'd be easy enough to s...

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Goat scientist turnaround

I drew this for my friend David who's really getting into 3D modelling and wanted something to practice with.

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Hotel Mario Reanimate Scene 4

Here's the final result, huzzah! Now, if anybody knows how you can automate a lot of Clip Studio Paint's processes (like making every frame have the same colour correction/effect etc applied) pleas...

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And digitally drawn Luigi

One extra drawing was required to complete the scene, so I thought it'd be funny to put some digital touch ups have the final drawing be digital to see if it was at all jarring in motion. Clip Stud...

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Traditionally drawn Luigi...


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Composite layout

It's good to rough the characters in relation to the background on the same page before either doing separate layouts or going straight into the animation, using the composite layout as the backgro...

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Grumpy Mario

I don't know, whenever I draw a hold I always default to an hard disapproving glare for an expression. I might change the designs later, but chances are I'll just get it done with.

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The Mushroom Kingdom!

Background layout for the Hotel Mario CD-i Reanimate. Going for a 60's style, I still think it would be funny to fully animate the first second or so, then the rest can just be quick cuts n such. View Post

Zelda CD-i Reanimate Part 2

This one took some time!

I'm chuffed with Gwonam's entrance with the carpet curling up, considering the peg holes aren't even aligned yet it still looks quite smooth. That turned out exactly ...

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Fred Crippen style Luigi

I managed also to get a scene in the Hotel Mario Reanimate. Since the deadline's pretty tight and I've been overambitious with the Zelda Reanimate scene, I'm going to go for a limited animation sty...

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"Xerox" Photoshop action example

If anybody knows how to share Photoshop actions, I'll put a link up so you can do the same!

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Zelda CD-i Reanimate Scene 4 Part 1

This time cleaned up, scanned, colour corrected, and composited. You know what isn't fun? A pegbar that doesn't fit in the scanner meaning you have to manually align each and every drawing. One day...

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Zelda CD-i Reanimate Scene 4 Part 1

This was my first go laying out a sliding background, with all the maths, fields and stuff. It was what motivated me to come up with a DIY sliding pegbar bodge in the first place.

One trick I...

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Mysterious Flump Funk 2

Finally the Jasper synth's back up and running, so I've added some stuff. Eventually I'll be reincorporating real instruments and the piano once its been tuned and my harddrive is replaced. It's ma...

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Sliding pegbars & fields for layout DIY bodge

(I say 6 fields when I meant to say 12, timesing it by 2, since I intend to double the field chart's number of squares)

The idea of sliding pegbars & field guides is to work out distances...

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More usual animal doodles

With a pinch of angular Oreb-ness, although it got wonky again.

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Well-off Rat

Of course if I do a nice drawing it has to be on the inside of a blue envelope, hence the noisy colour correction. I also isolated the red channel to remove the red rough lines.

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Horse Whip Whoosh SFX 3

Rapid back and forth type action, typically associated with cartoon characters stiffly flailing their arms about, or getting caught in a window blind.

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