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oskarpotocki

oskarpotocki

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oskarpotocki posts

Roadmap April 2023

Hey folks! This is the new roadmap, updated April 1st ( :) ) 2023. Some new spicy additions, and sadly some new mod cancellations due to budget cuts.

Just kidding, this is a joke roadmap. Yo...

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[DEVBLOG#223] Deserters: Services System

Hello everyone and welcome to another mod development blog focused on our new Deserter faction. This time, I'd like to talk to you about the Services deserters offer.

Services are a new panel...

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Help us decide what vehicles to add in Vanilla Vehicles Expanded - Tier 3

Hello everyone and welcome to a brand new poll. The goal of this poll is to help me narrow down the choice of vehicles you expect to see in Vanilla Vehicles Expanded - Tier 3, a submodule to the lo...

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[1.4 Update] Rim-Effect: Asari and the Reapers

Sorry it took so long, we have finally managed to update Asari and the Reapers to RW 1.4.

The mod still requires HAR, Asari are NOT a new xenotype, instead, they are an alien race. Because w...

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[DEVBLOG#222] Deserters: Contraband system

Contraband system is a brand new ‘shop’ system available from the Deserter Network UI. The only valid currency in the contraband system is intel and critical intel.

Contraband system can ...

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[DEVBLOG#221] Deserters: New music for deserter quests!

Hey everyone and welcome to another mod development blog, once again focusing on our efforts on Vanilla Factions Expanded - Deserters.

This time I come to show you some of the wonderful soun...

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[DEVBLOG#220] Deserters: Intel and Quests

Hello folks and welcome to yet another mod development blog. Last week I have introduced you to the brand new Vanilla Factions Expanded mod - VFE-Deserters, and now it's time I told you a little bi...

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[DEVBLOG#219] Vanilla Factions Expanded - Deserters intro

Hello folks and welcome to a brand new development blog. I am well aware that everyone and their mother were interested in the Deserters when we released Vanilla Factions Expanded - Empire. I hear ...

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Roadmap March 2023

Hello everyone and welcome to a new roadmap post, this time showing the status of our projects on 3rd of March, 2023.

Just last week we have released one of our bigger Vanilla Factions Expan...

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Typical Tuesday Suggestions - 28/02/2023

Hey folks and welcome to a brand new Typical Tuesday Suggestions! I once again need your help with new ...

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[Patreon update] Additional 10 Jade slots opened up!

Hey folks!

To celebrate the release of VFE-Empire, I have decided to open up additional 10 Jade t...

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[Release] Vanilla Factions Expanded - Empire

One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, the...

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[DEVBLOG#218] Vanilla Factions Expanded - Empire, the rest of the infographics!

Hey there everyone! Welcome to yet another mod development blog, once again focusing on the infographics of what I consider to be one of our finest creations yet - Vanilla Factions Expanded - Empir...

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[DEVBLOG#217] Vanilla Factions Expanded - Empire, new infographics!

Hey folks and welcome to this brand new mod development blog. As our beta cycle of Vanilla Factions Expanded - Empire comes to an end, it's about time I create infographics for it.

I didn't j...

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Roadmap February 2023

Hey folks and welcome to a brand new roadmap post!

Last month we have released:

  • Vanilla Nutrient Paste Expanded
  • Vanilla Races Expanded - Phytokin

We are curre...

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[DEVBLOG#216] Vanilla Animals Expanded - Waste Animals first look

Hey folks and welcome to a brand new development blog!

As you know from the roadmap, we are turning our eyes towards a new Vanilla Animals Expanded module - this time, it's Waste animals.

...

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[Release] Vanilla Factions Expanded - Phytokin

Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete...

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Typical Tuesday Suggestions - 31/01/2023

Hello folks and welcome to a very specific Typical Tuesday Suggestions thread. This time I need your he...

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[DEVBLOG#215] Vanilla Races Expanded - Phytokin infographics!

Hello everyone and welcome to a brand new development blog, this time focused on the new Vanilla Races Expanded module.

Phytokins are something we have wanted to do for a long time. It was ac...

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Typical Tuesday Suggestions - 25/01/2023

Hey there everyone and welcome to this week's (late) Typical Tuesday Suggestions thread!

We've be...

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[Release] Vanilla Nutrient Paste Expanded

Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient ...

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[DEVBLOG#214] Nutrient Paste Expanded infographics!

Hey folks and welcome to a brand new development blog - in fact, it's the first development blog this year.

It seems it will be a busy year, especially in the coming months, as we have numero...

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[Release] Rim-Effect: Core 1.4 Update

Hey folks! We have just finished work on the Rim-Effect Core update to 1.4. I am now turning my eyes towards N7 module and music module, and then we will look into the Asari module which might be m...

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[Release] Vanilla Races Expanded - Custom Icons

Hey folks! A brand new mod release today - I can actually promise you it's one of a few today, if all works correctly that is.

Vanilla Races Expanded is a brand new series of mods to enhance...

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Roadmap January 2023

Hello everyone and welcome to a quick break down of what we have planned for the future.

Before we begin: Please remember that making mods, even with such a glorious team as ours, takes time....

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Happy Festive Season from Vanilla Expanded team!

Dear Patrons,

I hope this message finds you well. As the holiday season approaches, I wanted to t...

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[Release] Vanilla Races Expanded - Genie

WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decision then.

Vanilla Races Expanded is a brand new s...

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[DEVBLOG#213] Genies, and how we plan to make the game harder.

Hey folks and welcome to a breakdown of what the Vanilla Races Expanded - Genies will bring to the table.

When I initially played with the genies, I hated the fact that they more or less look...

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Roadmap December 2022

Hey folks and welcome to a brand new roadmap post.

Not many notable changes - Vanilla Nutrient Paste Expanded has entered testing, so we're working on polishing that and releasing it as soon...

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Typical Tuesday Suggestions - 11/30/2022

Hey folks and welcome to the first Typical Tuesday Suggestions thread since Biotech DLC came out!
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