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oskarpotocki

oskarpotocki

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oskarpotocki posts

Roadmap March 2021

Hey guys, this is the roadmap for our current projects. There have been a few changes, so let me explain them down below for the sake of transparency:

Vanilla Factio...

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[DEVBLOG#117] Vanilla Weapons Expanded - Frontier

Hello folks! Howdy!

Today I'm announcing a new mod we are working on. It's called Frontier weapon pack and it's purpose is simple - overhaul the Settlers faction, but also provide players wi...

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Typical Tuesday Suggestions - 23/02/2021

Hello folks and welcome to another Typical Tuesday Suggestions thread.

I'd like to hear how you ...

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[DEVBLOG#116] Vanilla Merch Expanded - Travel mugs designs

What's up guys and gals, welcome to another Development blog. Today I spent the whole day working on some more RimWorld merchandise, which should be soon available at www.preparecarefully.com

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[DEVBLOG#115] Vanilla Social Interactions Expanded synopsis

Hey folks and welcome to another development diary. This time you won't see too many images, in fact, none, as this devblog is focused solely on how we plan to expand social interactions in our new...

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[DEVBLOG#114] Vehicle work progress!

Here's the progress on the textures made thus far.

The poll is now closed as well. I will begin work on Animal carriage and an Airship shortly, and I will keep you all updated!

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Roadmap February 2021

Hey folks! Roadmap here!

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Typical Tuesday Suggestions (ON A THURSDAY?) - 04/02/2021

Hey folks! Sorry for being late, but I was fairly busy these last few days.

I come to you with a...

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[Survey] Vanilla Vehicles Expanded

As you could have seen in the latest devblog, we currently have a list of vehicles we are 100% adding to the mod. However, I wouldn't be myself if I didn't give you a chance to force me to add some...

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[DEVBLOG#113] Vehicles Selected, survey incoming!

Hello folks. I have gone through all your ideas for Vanilla Vehicles Expanded and I have whitelisted so...

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[Release] Vanilla Weapons Expanded - Coilguns

Vanilla Weapons Expanded - Coilguns is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it can be played without it. This mod adds a se...

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[DEVBLOG#112] Update coming to Vanilla Armor Expanded!

Hello folks! Welcome to today's development blog about an update incoming to Vanilla Armors Expanded.

I worked with Logger, Chowder and Avery to bring a nice breath of fresh air to one of ou...

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Typical Tuesday Suggestions - 26/01/2021

Hello and welcome everyone! This is going to be a big one!

Let me tell you something about Smash ...

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[DEVBLOG#111] Rim-Effect feature breakdown

Howdy folks!
We are far enough into developing Rim-Effect that it’s time to break the news to people.

Rim Effect is a large overhaul mod series, adding the story, races, objects, and con...

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[DEVBLOG#110] Vanilla Weapons Expanded - Coilgun

Hello folks! A little teaser of a mod I'm working on with a fellow patron - Avery!

RimWorld primer mentions Coilguns alongside Charged weapons as industrial-to-spacer level weaponry. Sadly, ...

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Cursed Crew - A game by Cracklewock Games studio!

Hello everyone! I promised you some big news a while ago, and it's about time I deliver!

It was all under wraps until we had something to show, but me and Roolo (author of Giddy-up, Dual Wiel...

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[Release] Vanilla Animals Expanded - Endangered

Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time...

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[DEVBLOG#109] Vanilla Animals Expanded - Endangered

Hey hey hello there beautiful people.

Let me begin by saying a massive thank you for being my patrons in these difficult times. I hope I can provide you with more entertainment and more inte...

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Vanilla Furniture Expanded - Security now updated!

Hello everyone!

Just a quick heads-up. We have just deployed an update to Vanilla Furniture Expanded - Security, removing all issues in regards to performance. This mod now works flawlessly ...

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[DEVBLOG#108] VEHICLES?

Hey hey hello!

I have another little preview for you all, on a mod that's in final stages of development.

Smash Phil has been working very hard on a special vehicle framework that we ...

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[DEVBLOG#107] Endangered Animals pack preview

Hello everyone and welcome to a development diary solely focused on our upcoming mod, which will release on the 19th of January!

Endangered Animals pack is our opportunity to spread awareness...

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[DEVBLOG#106] Rim-Effect teaser

Not saying anything, not answering any questions, just leaving it here to let you know the project is evolving. Fast. Faster than I anticipated.

2021-01-07 21:05:37 +0000 UTC View Post

Typical Tuesday Suggestions - 05/01/2021

Hello hello hello everyone!

Welcome to the first Typical Tuesday Suggestions thread of 2021. I a...

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[Patreon Update] New Year's Resolutions

Hello everyone and thank you very, very much for your support. It has been a tough year but you all made it so much better. I hope I can improve where I lacked, and provide you with even more amazi...

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Livestream 12-22-2020 Unedited!

Hey folks! To those who missed the livestream, here's the whole thing, unedited. It's not public for people to see, as I will be uploading a separate, edited version later this week.

So pleas...

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Live stream today!

Our first stream is going to happen today. There will probably be some technical difficulties as I suck...

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Vanilla Factions Expanded - Mechanoid mod breakdown

Just check it out, it's pretty cool!

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[Release] Vanilla Factions Expanded - Mechanoids

One of the first mods I ever came up with, and one that took the longest to design, draw, code and deliver, Vanilla Factions Expanded - Mechanoids is a mod unlike any other. A group of talented mod...

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[Patreon Update] Mechanoid mod coming right up!

So who's ready for what essentially is a new RimWorld DLC, but in a form of a mod?

It's coming out today! Alongside the Heavy Weapons mod!


Tune it to a livestream tomorrow at...

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[DEVBLOG#105] Vanilla Weapons Expanded - Heavy

Hello hello hello there!

I bet yall waiting for Mechanoids. We have it scheduled for release on monday, so not long now to wait. Alongside of them, we are also releasing a new module for Van...

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