Hello everyone and welcome to another dev blog, this time focusing on our latest up and coming addition to Vanilla Weapons Expanded.
According to the RimWorld lore primer released by Tynan, h...
2020-01-25 15:06:57 +0000 UTC
View Post

The competition has officially been won by Vanilla Religions Expanded idea. Congratulations to everyone...
2020-01-19 20:27:44 +0000 UTC
View Post
Hello everyone and welcome to a thing you've all been waiting for.
Vanilla Factions Expanded - Settlers has entered beta testing phase, meaning that once we hunt down all the bugs, the mod wi...
2020-01-19 20:23:30 +0000 UTC
View Post
Hello everyone!
In today's devblog I would like to showcase what I have been working on for some time now - it's a sister mod to our Witcher Monster Hunt, but it does not require Witcher Mons...
2020-01-18 18:46:18 +0000 UTC
View Post


Hello eve...
2020-01-15 15:46:45 +0000 UTC
View Post
Vanilla Furniture Expanded - Art module is something long overdue. Being an artist, I struggled to comprehend why the only type of sculptures we can make are small, large or grand artworks on...
2020-01-13 14:32:02 +0000 UTC
View Post
Hello everyone and welcome yet again to another RimWorld Mod development diary!
Today I would like to show you something I was working tirelessly on for the last couple of days. It's a new mo...
2020-01-12 23:07:00 +0000 UTC
View Post
Australia is currently suffering a terrible crisis, and our team believes that we need to do everything in our power to spread the awareness. 24 people have died due to the insane bushfires so far ...
2020-01-08 21:56:16 +0000 UTC
View Post
Hello everyone and welcome thee once again!
Today I have finalised the description imagery for the Witcher mod, and I think it looks pretty sweet. Let me tell you straight away that the blue-...
2020-01-08 19:12:03 +0000 UTC
View Post


Hello eve...
2020-01-07 15:59:09 +0000 UTC
View Post
Hello again!
We are coming to a wrap with the Witcher Monsters development - already have 18 different ones, and each comes with a set of unique abilities, power moves and - well, ways to kic...
2020-01-07 00:42:48 +0000 UTC
View Post
Hello everyone and welcome to a sneaky I was planning to pull on you, but I decided y'all deserve to know.
Mod development works in a funny fashion - art can be done swiftly and quickly thank...
2020-01-05 18:18:01 +0000 UTC
View Post
Vanilla Furniture Expanded - Farming module is a great way to boost the efficiency of your colonies when it comes to providing food on the table. With a plethora of new hydroponics - one for early ...
2020-01-02 15:13:23 +0000 UTC
View Post
Hello everyone and welcome back after the Christmas break. I hope you all had a wonderful time with friends and family. Me, myself I did.
I come to you with a draft of a release map for...
2020-01-02 13:54:14 +0000 UTC
View Post
Hello everyone! Just a quick update here!
The last of the mods released this year, Vanilla Christmas Expanded, is now live, 2 days before Christmas. Make sure to celebrate Christma...
2019-12-23 11:16:12 +0000 UTC
View Post

Hello everyone!
As I promised last week, I am here to confirm what unique weapons have been selec...
2019-12-17 11:16:49 +0000 UTC
View Post
After playing the game for a long amount of time, you’re not really looking forward to events anymore - they become boring. We have decided to come up with a reason to once again get excited when...
2019-12-16 18:15:45 +0000 UTC
View Post

Hello everyone!
Today TTS comes a bit later than always, but it is one of the most important ones...
2019-12-10 23:58:25 +0000 UTC
View Post
Hey everyone and welcome to another mod development diary. This time, we are focusing on all the Christmas stuff I've done so far. Most of it is based on your requests, so hang on tight and get rea...
2019-12-06 15:25:07 +0000 UTC
View Post

Hello and welcome everyone!
As some of you may know, I have recently ended up in a hospital...
2019-12-03 15:49:07 +0000 UTC
View Post
Hey everyone and welcome to another development blog.
As you all probably know, the programmer who worked with us on the Medieval faction mod is currently taking a long break from modding due...
2019-11-26 17:45:44 +0000 UTC
View Post
Hello everyone!
As you all may know, I have been working on a Genetic Rim (made by Sarg Bjornson) retexture for a while now. The reason for that is the sheer amount of textures that I nee...
2019-11-23 12:44:23 +0000 UTC
View Post

Hello there!
Today in the Typical Suggestions Thread we will focus on mods that you think could r...
2019-11-19 15:36:40 +0000 UTC
View Post
Hello everyone! Let me tell you a little bit about VEE - Vanilla Events Expanded.
Vanilla Events Expanded adds several new events to the game, all in line with vanilla events - nothing too dr...
2019-11-17 12:38:27 +0000 UTC
View Post
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oskar...
2019-11-16 13:55:42 +0000 UTC
View Post
Hello everyone and welcome yet again to another fishing mod dev blog.
I have retouched the infographics, essentially providing you with all the necessary information to begin your fishing tou...
2019-11-13 12:11:51 +0000 UTC
View Post

Hello everyone!
Today in the Typical Suggestions Thread we will focus on events, both world...
2019-11-12 15:26:55 +0000 UTC
View Post
Hello everyone! I welcome thee, to the very fruit of my recent endeavors.
Me and Sarg have spent some time on the fishing mod which is scheduled for release soon. In the meantime, I was expan...
2019-11-10 10:51:00 +0000 UTC
View Post
Hello everyone and welcome to today's mod development diary.
A lot of work is happening in the background, between our new fishing mod and a Genetic Rim retexture so many of you wanted. Today...
2019-11-07 12:12:43 +0000 UTC
View Post

Hello everyone!
Less than two weeks until the ThankYouPatrons day, and I need to admit you are th...
2019-11-06 20:26:46 +0000 UTC
View Post