SakeTami
oskarpotocki

oskarpotocki

patreon


oskarpotocki posts

[Update] Rocket-powered Freedom update is out now!

'Twas a bright Christmas morn, in a gamer's world so wide,
Where "Vanilla Vehicles Expanded" brought joy in its stride.
A new update had landed, with festivity and cheer,
Unveiling gift...

View Post

[DEVBLOG#256] Some of the props for Exploration Expanded

Hey folks! Before I head off for Christmas, I have prepared a little infographic showcasing all the props done by me so far.

The number of them keeps increasing and I will not rest until I en...

View Post

[Release] Vanilla Races Expanded - Lycanthrope

Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complet...

View Post

[Survey] Vote for your favourite siege solution!

Hey everyone!

The upcoming update to Vanilla Vehicles Expanded - Tier 3 will introduce two new vehicles - Burya rocket artillery, and Goliath siege pod.

2023-12-07 15:47:15 +0000 UTC View Post

[DEVBLOG#255] Vanilla Races Expanded - Lycanthrope infographics

Hey everyone!

Testing of our new addition to Vanilla Races Expanded series is wrapping up, and I have prepared Steam infographics that depict everything the mod has to offer.

The mod sh...

View Post

Roadmap December 2023

Hello everyone!

I have released a new Vanilla Expanded roadmap, with progress update for December 2023. In this little post I plan to go through some of the changes, as well as talk about the...

View Post

[Teaser] Is it a plane?

It's a bird.

View Post

[DEVBLOG#254] Exploration. Don't we hate it?

Hey everyone and welcome to another development blog. In this blog, I'd like to discuss the subject of Exploration in RimWorld.

As we can all mostly agree, exploration in RimWorld sucks. Let'...

View Post

[DEVBLOG#253] Lycans!

Hello everyone and welcome to a brand new development blog, this time focusing on the upcoming Vanilla Races Expanded - Lycanthrope mod.

In this post, I'd like to talk to you about what sort ...

View Post

[Update] Vanilla Ideologies Expanded - Royal meme

Hey everyone!

We have just released an update to Vanilla Ideologies Expanded - Memes and Structures, that adds the Royal meme.

It should automatically download for you who have the mod....

View Post

[Release] Vanilla Factions Expanded - Tribal

Embark on a primal adventure, starting as basic wild men with only fire and facing the wilderness's challenges. Progress through technology levels, from basic doctoring to advanced crafting, shapin...

View Post

[DEVBLOG#252] Burya and Goliath

Hello everyone and welcome to a brand new development blog!

I can see you enjoyed the 'Besiege This!' update for Vanilla Vehicles Expanded. It added a brand new rocket artillery vehicle calle...

View Post

[Update] Vanilla Vehicles Expanded - Besiege this! update.

Hello everyone!

We have just now released a brand new update to Vanilla Vehicles Expanded. It introduces some of the stuff you have all been asking for, as well as some of the stuff you haven...

View Post

[Teaser] Update to Vanilla Ideologies Expanded - Memes and Structures

Hey folks! Little teaser.

I'm starting my own Royalty playthrough, and of course I need a little bit extra from my Ideology, and it just so happens I have a great modding team, so I came up w...

View Post

Roadmap November 2023

Hello everyone and welcome to another roadmap update. I will briefly explain how things are going and what changes there are compared to the last roadmap update!

We have recently released Van...

View Post

[Release] Vanilla Races Expanded - Archon

Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complet...

View Post

[DEVBLOG#251] Archons are coming, and you won't like it!

Hello everyone and welcome to a new development blog.

Before we get back to Tribals faction expanded, I'd like to outline what's coming in one of our more enigmatic mods.

Vanilla Races ...

View Post

[DEVBLOG#250] Tribal weapons and new structures

Hey there everyone!

Last time we discussed the new research system for the wild men in Vanilla Factions Expanded - Tribal. This time, I'd like to explain to you what new weapons, apparel and ...

View Post

Typical Tuesday Suggestions - 10/17/2023

Hey there everyone!

We're approaching new year and this means we will be soon populating the road...

View Post

Teaser: A new addition coming soon to Vehicles Framework

Just a little teaser to show you something really cool.

View Post

Roadmap October 2023

Hello everyone and welcome to the brand new roadmap post!

Since the last update, we have delivered a brand new Vanilla Psycasts Expanded path called the Puppeteer, which allows you to create ...

View Post

[Release] Vanilla Vehicles Expanded - Tier 3

Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines for som...

View Post

[DEVBLOG#249] Vanilla Factions Expanded - Tribal dive in

Hello everyone and welcome to a brand new development blog. This time, we will be focusing on our up and coming Vanilla Factions Expanded - Tribal mod, and what you can expect from it!

View Post

What should we cover next?

I will be away this weekend on comic con, but I'd like to create another development blog before I go!

Here's my question:

What would you like me to cover next?

You can only vote ...

View Post

[Release] Vanilla Races Expanded - Fungoids

Finally. No new releases until Steam sorts their shit out. Hopefully it will be sorted by the end of the week.

View Post

A mod was meant to release today...

But Steam is having none of it. We will be back with a mod release when Steam sorts their shit out.

View Post

[DEVBLOG#248] VFE-Ultratech research projects

Hello everyone and welcome to a quick development blog.

The work has started on Vanilla Factions Expanded - Ultratech. It is a huge mod, and because of that, we've decided to divide the devel...

View Post

[Survey] VFE-Megacorp, a component dillema

Hello everyone. I have a quick survey for you which will help shape Vanilla Factions Expanded - Megacorps.

2023-09-21 12:05:47 +0000 UTC View Post

[DEVBLOG#247] Fungoids, our spin on the Zombie tropes

Hello everyone and welcome to a feature breakdown of our upcoming Vanilla Races Expanded mod.

Just in time for Halloween, Vanilla Races Expanded - Fungoids introduces a brand new archite-powe...

View Post

[DEVBLOG#246] Meet the Badger!

Hey everyone! Thanks a lot for the hundreds of name suggestions we have received for the brand new Infantry Fighting Vehicle coming to Tier 3.

Among the dozens of 'Chadleys' which I honestly ...

View Post