Hi folks !
I hope you had a nice week. I'm now working on the last sequence planned for the next release. This one involves some special effort as I'm adding "anatomy features" not present in...
2021-05-23 21:20:51 +0000 UTC
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Hi folks!
I hope you liked the latest release!
I'm already working on content for next version, when a few encounters will wait in the new campus area. Your character karma will start t...
2021-05-15 20:28:20 +0000 UTC
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Hi folks.
Here's the build of version 0.3.1. I'm changing the version pattern (again) to use "release.major.minor.patch" numbers as it's more well known by most people than simply adding the ...
2021-05-05 21:26:55 +0000 UTC
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Hi folks!
Here are the Mac OSX and Linux builds of v0.3.
As always, these are provided as "experimental" because I don't have the platforms to test them myself.
[DOWNLOAD]...
2021-04-29 14:24:07 +0000 UTC
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Hi folks!
Here's the v0.3-PREVIEW build. This one has A LOT of stuff tinkered under the hood, but I hope the amount of new content is fair enough for a release.
It features new characte...
2021-04-27 20:27:24 +0000 UTC
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Hi folks!
Just a quick status update here. I finished the planned PREVIEW release content a little earlier than expected, which means I might not be able to release it today.
Does...
2021-04-25 19:43:14 +0000 UTC
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Hi folks!
Sorry for the lack of news last week. I had some technical issues, but it's all okay now.
I finally started working again in actual content and I plan to release a PREVIEW bui...
2021-04-17 22:13:18 +0000 UTC
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Hi folks!
This week I spent some time working on the character model an animation framework.
First, I managed to make all current characters use the new Unity rigging system, allo...
2021-04-03 15:18:41 +0000 UTC
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Hi folks!
I hope you liked the latest release ! I spent last week working on another environment to be added in the next PREVIEW build. This is an exterior environment, bigger than the ...
2021-03-28 23:07:54 +0000 UTC
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Hi folks !
Here's a Linux and a Mac OS X build of the latest release. These are completely untested and I can't give much support for them as I don't use these platforms myself.
If you ...
2021-03-22 18:13:15 +0000 UTC
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Hi folks!
As I wrote on the latest post, I'm publishing the first RELEASE tagged build now that I finished all the basic sub-systems needed in the game (save/load, trophies and gaming data in...
2021-03-19 19:45:32 +0000 UTC
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Hi folks!
I hope you liked the latest PREVIEW build. Last week I delved into Unity's new rigging system and it seems amazing! I can now animate characters directly inside Unity editor instead...
2021-03-16 01:26:18 +0000 UTC
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Hi, folks!
Here's another PREVIEW build !
In this one you can check a handful of new systems and interfaces. You can now save games, check items, stats and more! There's also the beginn...
2021-03-08 21:53:58 +0000 UTC
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Hi folks!
A quick status update! I completed a lot of work on the UI information subsystem of the game, and now you can have a nice view of stats, items and characters pressing ESC to pause t...
2021-02-25 18:53:55 +0000 UTC
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Hi folks!
Now that player character control is in a nearly acceptable state, it's time to work in other basic systems: game data structure and UI.
You might feel some HnS2 vibes this ti...
2021-02-15 14:46:01 +0000 UTC
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Hi folks!
As I said in the last post, I'll start posting preview builds before the first "official" release. I've been working on character control and environments these last weeks and, if y...
2021-02-10 14:10:03 +0000 UTC
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Hi folks!
The poll chose the parody, so let's get this thing started.
The release schedule for this project will be probably a bit different from the prior games. The universe has sever...
2021-02-05 00:35:25 +0000 UTC
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That's it, folks. I'll let the final decision in the hands of the patrons.
As I posted, after a time updating my tools and trying new stuff I have two projects I decided to work on: the
2021-01-28 02:51:18 +0000 UTC
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Hi folks!
Yes, another tech demo! As I posted before, I'm still struggling to decide to what kind of project to commit next and this one I'm posting today is another one that I'd like to do. ...
2021-01-25 00:39:31 +0000 UTC
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Hi folks!
I've been squeezing work hours these latest days, but I managed to complete an environment and a template introduction objective for the 3D project idea. I'm annexing a quick build ...
2021-01-12 20:32:21 +0000 UTC
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Hi folks!
I hope you're having a nice Holiday. I'm sorry for the lack of updates and contact during December, but day job has been holding me hostage to a crush routine like I've never seen b...
2021-01-01 17:43:30 +0000 UTC
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Hi folks!
Just a quick status update here. The last days of the year are always rough to me as my day job demands spikes real high, being difficult to find time even for a quick info post.&nb...
2020-12-15 17:32:19 +0000 UTC
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Hi folks !
Here is yet another tech demo (getting near to a game demo status now).
These last days I completely rewrote the dialog system I used in all my previous game to a new kind of...
2020-11-28 19:54:01 +0000 UTC
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Hi folks!
Just a quick post here just to say that I'm investing in the format of the latest tech demo.
I'm now converting my old code base from GHR for the new 3D system to update...
2020-11-23 12:33:48 +0000 UTC
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Hi folks !
I've been diving a lot into Unity real time 3D tools these last days. The lightning baking tools for ambient occlusion / indirect lightning is really cool. Also, the Cinemachine ca...
2020-11-14 00:26:36 +0000 UTC
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Hi folks!
I've been doing a lot of experimentation these last days, and also upgrading all my workflow software that has been frozen since the beginning of GHR.
I already have a LOT of ...
2020-11-06 00:42:46 +0000 UTC
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Hi folks!
I always been curious about working with a real time 3D system and this tech demo is the result of a couple o weeks messing with the third dimension Unity offers. Main main goal was...
2020-10-24 04:34:42 +0000 UTC
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Hi folks !
That's it ! Another project done ! 4 in the bag !
It's a major f-ing relief! I was pushing 2 years working on that game, and the longer it takes the bigger its list of proble...
2020-10-19 21:42:50 +0000 UTC
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Hi folks!
This is a patch release that fixes the most serious bugs reported for the prior version. If you never found any serious problems in v.1.0, then you won't notice any differences besi...
2020-10-14 17:10:28 +0000 UTC
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Hi folks !
Hope you're enjoying the complete release! I already "collected" a set of bugs that calls for a patch release. It will probably be released in a couple of days at most.
I als...
2020-10-12 13:57:57 +0000 UTC
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