Here is an initial experiment with 2 important aspects of Dino Run 2:
1) Smoothly flowing foliage - as you run by trees, bushes and grass in the game, they need to react to force of your dino and th...
2018-01-15 22:29:09 +0000 UTC
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Is all about 3 things:
1) Create new "ambient dinos" for various terrain chunks. These dinos don't run, but casually do their thing while you rush past them. Do they kno...
2018-01-11 15:36:31 +0000 UTC
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We have the first draft of our Kickstarter campaign copy done and it's SO LONG that it makes no sense to paste it here. So head on over to our discord server and check out the patrons-only chann...
2018-01-09 20:34:14 +0000 UTC
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We just got the latest payment from all our patrons and officially put it in the Dino Run 2 campaign:
...
2018-01-09 16:53:18 +0000 UTC
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We're back after a much needed holiday break. Here is what's in store for the next month:
On the dev/coding side...
- Create system / solve problem for allowing 15+ parallax la...
2018-01-02 21:09:37 +0000 UTC
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Check it: http://www.dinorun2.com
It's bare bones to start, we'll be improving it over time, but consider this the main place to...
2017-12-19 21:51:55 +0000 UTC
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And it's something that we're very excited about.
We've been working on a little piece of technology that's going to make it very easy for us to convey our progress on the game. We coul...
2017-12-08 17:14:18 +0000 UTC
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We just received our first payout from Patreon, and put the amount in the TOTAL FUNDS RAISED on pixeljam.com/dinorun
2017-12-01 21:45:32 +0000 UTC
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Here we have the first evidence that we're actually doing something with your support - neat huh?
This simple camera test is in Unity, using Pro Camera 2D. I'm moving the camera left and ri...
2017-11-28 19:07:27 +0000 UTC
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It seems fitting that we start out very first post with a sketch made by Rich Grillotti (one half of the founding members) on a road trip in 2006. Little did we know what the game would become i...
2017-11-21 21:09:01 +0000 UTC
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