SakeTami
CheekyGimp

CheekyGimp

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CheekyGimp posts

The team grows

Hey Folks,


Exciting update:  As of yesterday the development team has grown from just me to a team of three.  I am delighted to announce that two Daz artists have now joined the...

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Midweek Update

Hey Folks,

Just a quick update (it's almost 2am and up for work in 4.5 hrs, so won't babble on too long).

Firstly, I  wanted to say thanks again for the support and the positive comments ...

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Episode 7 now available for $5 Patrons

All,


I have unlocked the Episode 7 release links for $5 patrons.  $5 patrons - please check out my original posts from September 30th -they should now be accessible.

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Dev update

Away for work atm, so posting this from my phone..... Took two days off after Episode 7 release. Started working on next episode on Wednesday & some today. Have an exam tomorrow, but after that...

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Ep7 Dev Update

Script is done.  Just need to add renders for the final scene.  And one of the middle scenes needs a couple of more renders.  Then it is onto full playthrough (for bugs / errors / typos...

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Start of week update (Long version)

Hey All,

Apologies for being quiet over the past week, but I've been working on the game consistently, so I avoided all forums / postings.  I took Thursday & Friday off work to work on the ...

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Start of week update

Quick update regarding progress. Family wedding really impacted the weekend Dev progress, so I AM behind schedule.  However, I am taking a vacation day on Thursday to try to compensate (will get ...

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Start of week update

Hey Folks,

Rough estimate of my completion rate is approx. 60% which means I'm working at a rate of about 20% per week.  Based on that, I'm putting in a provisional date of 24th September for t...

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Favorite Primary Female

Just for fun Poll

Just wondering who is your  favourite Female (of the 3 main girls)

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EP6X available for free

EP6X (Episode 6 extended version)  is now available for free (public release).  My Patreon Overview page has been updated with the links.

Now that the masses have been sorted, back to work...

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Start of week update!

Howdy folks,


Quick update before I hit the hay.  Good weekend with the vast majority of it working on the game, so made a decent bit of progress.  Rough guesstimate is that I'm ...

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Episode 6X for $1 patrons (again)

Re-posting this as some of the links weren't unlocked.

Please try again now!

Also (The post may show as the 20th for some people depending on time-zones)

Lastly - I also unlocked Ep1-5 w...

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Stats screen

At this stage, you will have all played a version of the game where there were no stats screens (so you are blind to your current attributes) or where you can check your stats at the end of each episo...

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Episode 6X for $1 patrons

Ep6X (Episode 6 extended edition) is now available for $1 patrons.  $1 Patrons - Check my previous posts (dated Aug 19th) and you should now be able to access them and the download links.

Any p...

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Weekend Update

Hey Folks,

Good progress during the week and all of last night.  Have 3 pre-party scenes complete.  There are a few more scenes I'd like to get in before the party, but these are scenes th...

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Start of week update

Spent a lot of time over the weekend, rendering.  In addition to completing the images for the first couple of scenes, I have the basic scenes set up (lighting, etc.) for a couple of later scenes...

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Ep6X for $5 patrons

Ep6X (Episode 6 extended edition) is now available for $5 patrons.  $5 Patrons - Check my previous posts (dated Aug 19th) and you should now be able to access them and the download links.

Any p...

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Midweek update

Usual story after a weekend release:  Made some progress over the past couple of days, but at a much slower rate than normal.  Will get back into normal DEV mode in earnest tomorrow night. &...

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Thanks

Hey Folks,

Just wanted say a few words of thanks. 

Firstly to ALL patrons: Big Thank you.  Your patronage is much appreciated and I'm blown away by the level of support.  

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Payment up-front is now turned on

Hey Folks,

As mentioned previously I have decided to turn on payment up-front and as of tonight, that is now in place.




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Episode 6X released

Episode 6X (extended version of Episode 6) has now been released.  It doubles the number of images/renders in Episode 6 and increases the overall script length by approximately 66%  (3 new s...

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Ep6X (extended version of Ep6) for MAC

OK folks, here is the extended version of Episode 6. (MAC version)

It adds an extra 66% more content (script-size) and has increased the number of original renders in Episode 6 by approx. 100%

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Episode 6X (extended version) PC

OK folks, here is the extended version of Episode 6.

It adds an extra 66% more content (script-size) and has increased the number of original renders in Episode 6 by approx. 100%

The extended ...

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Walkthrough Episode 1-5

Walk-through up to and including Episode 5.


And I am just about to post the latest Episode (Episode 6, extended version).  I've finished it, but just doing some test play-throughs be...

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Quick Update

Hey Folks,

Didn't get a chance to post a Midweek update as I was working late each evening and then jumping straight onto the game for a few hours each night.  Things are going OK with the exte...

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Dev Update

OK, almost 1am here and up for work in 5hrs, so turning in soon, but wanted to send an update before I do.

Skip to the summary section at the end if you want to bypass my ramblings ...

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Back in the house!

Hey Folks,

Just landed back home today, so no more vacation excuses from me.  Good vacation and now dreading the thoughts of going back to work on Monday!

As per previous post, Episode 6(...

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Episode 6 (Partial) available for all

Episode 6 (partial) is now available to ALL
PC Direct download: Episode 6 Windows
...

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Mid Vacation update

Hey Folks,

Halfway through my vacation and sticking with my previous commitment of not doing any Dev work during my vacation, but just wanted to post a quick update.  I am checking my posts, so...

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Dev Update

9:14am local time.  Pulled an all-nighter.  Approx. 95% done.  Lots of typos,  errors in the code at the moment (variables not adding up correctly).  Gonna grab a few hours sl...

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