SakeTami
Stolen Rose

Stolen Rose

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Stolen Rose posts

Content preview #3

Ok, so technically, this isn't a preview. The renders made this week can't really be shared as a preview, so I'm sharing a special render I made for a friend that I think wound up looking super coo...

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Dev Log Update -- 02 Dec 2022

Good Mornevening,

Since the last update, I've focused on writing and have written 2/3 hangout scenes for the day. This brings us to 7000+ words and very near half of the intended wordcount. U...

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Content preview #2

The Dean has suffered a bit of a redesign, and I wanted to share her new look with you. I think it works a lot better than her initial design.

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Dev Log Update -- 25 Nov 2022

Good [applicable time of day],

Since the last update, I've done a bit of writing, but not a lot. I usually reserve writing, design, UI work, and coding for the weekends as those require a bit...

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Content preview #1

The development for Day 2 starts tomorrow, but I still wanted to show a glimpse of what's to come. This isn't a render that will be used in the game, it's something I made as a test, but I thought ...

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Dev Log Update -- 20 Nov 2022

This is the first Update on the progress of the game.


While polishing and finishing up to prepare for the initial release, I've been writing the story for the next day. I aim for a...

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Future gameplay elements

I started the design for this game with 3 main elements in mind: branching narrative, investigation sequences, and action sequences. I'd like to elaborate on these for a bit.

The branching na...

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An elaboration on rewards

I feel like I need to elaborate a bit on some of the rewards, namely having your name in the credits and render requests.

These both need to be non-offensive.

I won't put up a list of o...

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