Second March update: ranged weapon update.
Added Ganza's dev set, musket, boomstick, revolver, vortex beater and meteor shot.
Alongside that, we fixed a couple of minor bugs (for ex. mi...
2020-03-09 23:31:14 +0000 UTC
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First March update: a busy update. Literally, we did not much, and we're sorry about that. We have done a minishark, mining set and fixed star fall. Love you all, patrons. Each one of you hel...
2020-03-01 20:37:36 +0000 UTC
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Third February update: weapons and dev update.
We did some dev items, like wings, a few vanity sets.
From the normal gameplay, we did over 15 new weapons, including space gun!
Lih...
2020-02-16 01:35:13 +0000 UTC
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Second February update: lantern update
But let's be fair, we did a lot of other items:
15 lanterns (ty jae xD)
8 shortswords (with custom animations)
3 doors
2 craftin...
2020-02-08 19:00:52 +0000 UTC
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First February update is furniture update.
This update implements a lot of lanterns, doors, sky mill, glass kiln.
Also, slabs, slopes, hammers and Arkhalis.
Finally, new tooltips ...
2020-02-01 18:52:46 +0000 UTC
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Fourth January update is World Changing update!
We changed up the world generator entirely and chose OpenCubicChunks for the world to be quite large in height! Also some minor things, like ne...
2020-01-25 20:05:41 +0000 UTC
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Third January update: celestial & tool update!
Brings a variety of new tools and weapons (swords, bows) for pre-hardmode gameplay.
Changed up sky rendering & added blood moon ev...
2020-01-18 16:22:25 +0000 UTC
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Second January update brings two new wooden armors: forest wood and rich mahogany armor!
Also new de-spawning mechanism for entities, and attempt to fix resource load problems for those who g...
2020-01-13 20:17:07 +0000 UTC
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First 2020 AND January update here, not bringing much I think. Mostly a security update here. There are roots of economy in this build, too. Expect armor in second Jan update!
So, ...
2020-01-06 12:48:37 +0000 UTC
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November was skipped altogether... We are sorry about that! We had our good and hard times leaving no time for this beautiful mod.
But this time, we are bringing a few new blocks!<...
2019-12-14 18:43:39 +0000 UTC
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Final (fifth) October update, finally!
We added Extractinator, fossils and removal of Albedo API in favor of Colored Lux.
Other than that, I don't think much has been done :/
...
2019-10-31 15:35:31 +0000 UTC
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Fourth October update! (wow!)
In this update you might find things like chains being finished, gems generating in stone, more potions (iron skin, swiftness, recall, shine), support for Colore...
2019-10-19 19:43:44 +0000 UTC
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Third October update is out!
This time, we've implemented a lot of colored torches (and a rainbow one ofc), gems (items, ores, stashes; they don't generate yet), some bugfixing and nerfed a f...
2019-10-12 17:12:22 +0000 UTC
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Second October update is here!
Featuring jungles, vines, some WIP items (jungle rose, nature's gift), jungle spores (now placeable while sneaking, in creative)
...and some small fixes: ...
2019-10-06 14:33:41 +0000 UTC
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This update is fairly small, but very important!
Fixed firefly facing wrong ways, moved textures to the external resource file and most importantly, relocated assets store to be separated by ...
2019-10-02 18:01:54 +0000 UTC
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Second September update! Featuring fireflies, demon altar (doesn't generate YET), held items glow while in hand (torches, for example), glowing particles (have to be manually enabled, works only wi...
2019-09-28 18:11:19 +0000 UTC
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This build mostly features more lighting effects and a crafting system.
I am also working on an API to add custom recipes to the game.
So, in order for you to try out patreon...
2019-09-08 13:03:24 +0000 UTC
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This build features v2 connected textures (few blocks), marble, granite, sky crates, re-modeled furnaces and anvils, custom sound category for terrarean music, dyes (some color dyes & a rainbow...
2019-08-31 20:39:32 +0000 UTC
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This version brings crimson biome, world curse selection on world creation, corrupted trees, many building blocks, creative widget in inventory, re-worked and optimized wire rendering algorit...
2019-08-24 21:22:09 +0000 UTC
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Hey, so, this update comes out a bit later than usual, but we just added a new corruption biome!
Other than that, I don't think much has added:
> Ocean and Space biomes now have thei...
2019-08-17 22:44:59 +0000 UTC
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Hey, we are terribly sorry, but this week's update brings very little since the last build. The reason for this is lack of time. Our artists were nearly unreachable, thus you won't see many new fea...
2019-08-10 14:21:05 +0000 UTC
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So, in order for you to try out patreon builds, you have to DM me (preferrably discord/telegram) your minecraft username. The rest we'll discuss there. You also need a PAID minecraft account. I don...
2019-08-03 17:18:49 +0000 UTC
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So as some of you may be aware, TerrariaCraft lives again!
Yet, it's still a huge mod to maintain, thus patreon will be filled with weekly (I hope) updates, and then, a week later they're goi...
2019-07-23 16:16:00 +0000 UTC
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So I've recently been developing an application that allows you to view images.... Idunno if this is something you're interested, but help with testing and suggestions would be greatly appreciated!...
2019-02-06 16:52:16 +0000 UTC
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Beta 1 available for patrons!
2019-01-05 14:05:50 +0000 UTC
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My current plan is to air a pre-release for Botanic Additions here on patreon in few next days, after a few more ideas will get implemented. Then a week later, it will be avaliable on CurseForge! E...
2019-01-04 23:49:41 +0000 UTC
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So my plan was to make a Botania addon, I would LOVE to hear your ideas!
I only had enough imagination to make a withering flower, the one that can build a wither for you at a slight co...
2018-12-22 23:13:04 +0000 UTC
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