I worked on the bosses for The Depths and now have their sprites, battler images, etc.. I also finished their stats up in-game and fixed up their group fights. Still need to make levels 2 & 3, but...
2018-09-07 15:24:05 +0000 UTC
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I worked a lot on The Depths creatures tonight. All their stats are done, and their groups set up. Just a few more steps and I can begin to populate the 3 maps with them (speaking of which, I should p...
2018-09-06 09:11:50 +0000 UTC
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I finished up the enemies for Caverns levels 7 & 8, and also polished up one from the previous levels a bit. The enemies are all now placed as well. I think the only thing left is the battle backg...
2018-09-05 19:36:48 +0000 UTC
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I was working on the 7th and 8th Caverns bosses and noticed the 6th level boss needed a few tweaks. While I haven't actually tested any of them, they should all be good to go. I do still need to add c...
2018-09-04 09:24:02 +0000 UTC
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Just spending the night getting some new concept art:
https://i.imgur.com/XpM48y9.png
I'll probably be here with Mavi...
2018-09-03 06:39:41 +0000 UTC
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https://i.imgur.com/y31Opjd.png
Adivia's 2 quests are now complete! I also added the nodes to her skill tree that are unl...
2018-09-02 08:37:28 +0000 UTC
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https://i.imgur.com/seJSmPn.png
Both Clarinda and Marissa's wardrobe, dialogue, appearance, and quests are updated.
2018-09-01 09:25:26 +0000 UTC
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https://i.imgur.com/aieViFx.jpg
Still working with the kids. Nadie, Vallerie, and Charlene have all been updated (...
2018-08-31 12:04:47 +0000 UTC
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I decided it would be a good time to start working on the kids' stuff, so I fixed up Nadie's dialogue and added her 2nd (which is also her last) quest. I also added her final outfit upgrade, which wil...
2018-08-30 09:03:42 +0000 UTC
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Good morning! I just finished up 9 common events for the other girls that will be helping Sienna with the whoring. Now to wrap things up by completing the other features of the whoring system (upgrade...
2018-08-29 06:59:31 +0000 UTC
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I've been studying the whoring system and I must say it's really not a good idea to leave something unfinished. When you go back to it, you have no idea what you were doing! I'm slowly catching up tho...
2018-08-29 00:53:26 +0000 UTC
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https://i.imgur.com/GuBJpBu.png
I guess this is what happens when it's been over a year since your last updated release. ...
2018-08-28 19:40:04 +0000 UTC
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My how time flies! I need more days, and more hours, and more minites in those hours, and more seconds for each minute. Reminds me of back when I was in grade school and thinking, "Wow, this sure is b...
2018-08-28 12:24:08 +0000 UTC
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Couldn't sleep. Didn't feel cognitive enough to work on anything important so I collected all the enemy sprites for Caverns levels 7 & 8. This will be the last 2 levels of it. I've always intended...
2018-08-26 08:11:07 +0000 UTC
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I just finished the event for the red acid upgrade. Wrapping things up for it was a little more complicated than I thought (I had to replay the event a few times and make corrections regarding event f...
2018-08-25 18:22:32 +0000 UTC
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Well I worked on the new event some more (the Red Acid upgrade), and it's almost finished now. I just need to wrap up the "after" dialogue, and restore the player party to the default setup, etc..
2018-08-25 09:17:58 +0000 UTC
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https://i.imgur.com/0pHE5uJ.png
Bebe just sent me some of the finished hand gestures for Seven, but she's still working o...
2018-08-24 07:28:19 +0000 UTC
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I fixed the Tower doc/jenn "skip event" issues. There's a slight visual issue, but at least it won't result in any player grief.
I then added the Caverns level 6 boss. It might be an impossibl...
2018-08-24 00:24:15 +0000 UTC
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I just finished up the working concept for the new Tranquility system. Entering and exiting from there all seems to be working properly. There are some minor things like battle background and music se...
2018-08-22 19:31:38 +0000 UTC
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Well I've finished an early concept for the new tranquility system. It's still got some kinks to work out (namely entry and exit issues), but I think it will work well when that's all taken care of. :...
2018-08-22 02:48:42 +0000 UTC
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It's been a hard day. The grief is agonizing, but each day seems to get a little better. There are those moments when it just all comes flooding back and hits me like a sack of bricks. >.<;
<...
2018-08-21 09:02:15 +0000 UTC
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I worked on the tranquility stuff a bit this morning. I'm going to be using a concept that I had way back in the early days of FSA, when I wanted to have random dungeon levels. I've learned so much si...
2018-08-20 12:53:55 +0000 UTC
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Well it was long overdue, but I finally got around to adding monsters to The Caverns levels 5 & 6. I used a recolor of one monster and for the other group reused the ice drake (with another type o...
2018-08-20 06:13:03 +0000 UTC
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I worked on the new boss a little, adding the background for the fight and making sure everything worked properly. There was a slight error with his graphic but I just had a wrong number in there.
2018-08-18 07:27:00 +0000 UTC
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I went through a bunch of the longer dialogues in The Tower and replaced all of Sienna's portraits. I also updated some of the dialogue to be more up-to-date with the overall storyline. I wish I could...
2018-08-16 13:10:50 +0000 UTC
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A while back someone asked if I could prevent enemies from running if they are asleep (or otherwise incapacitated). Well I couldn't manage that, or at least it's not something that could be easily don...
2018-08-14 19:07:53 +0000 UTC
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Well my favorite cat is having some trouble (again). Hopefully we can take him to the vet tomorrow but it really stresses him out (he REALLY hates the vet).
So- Basically it's been difficult t...
2018-08-13 18:56:17 +0000 UTC
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I worked on the new event a bit more, replacing the entrances such that it's blocked off by a level 3 acid-meltable door instead of a level 1 acid-meltable door. I've also thought of a way to get the ...
2018-08-12 17:26:12 +0000 UTC
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Couldn't sleep. Time to work!... Well I did spend a little time on youtube first. xP Anyways, I finished replacing Sienna & Jenn's portraits in The Tower night events, so that's done now. Th...
2018-08-11 09:44:23 +0000 UTC
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