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The History of Square – 1992 Developer Interview

http://shmuplations.com/historyofsquare/

This “History of Square” interview with Hironobu Sakaguchi was orig...

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Soldier Blade - 2012 Developer Interview

http://shmuplations.com/soldierblade/

This Soldier Blade interview from 2012 was originally featured in a 20th Anni...

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Mega Man X4 and Keiji Inafune interviews!

(since both of these were on the shorter side, I've bundled them into one patreon post this month... enjoy!)

http://shmupl...

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Chunsoft 30th Anniversary – 2014 Developer Interview

http://shmuplations.com/chunsoft30th/

Chunsoft founder Kouichi Nakamura reflects on thirty years of game developmen...

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Psychic Force – 1996 Developer Interview

http://shmuplations.com/psychicforce/

In this 1996 interview, several developers describe the inspirations and goal...

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40 Years of Sun Denshi: A Look at its Past and Future

http://shmuplations.com/historyofsunsoft/

This detailed article (generously donated to shmuplations by View Post

Terranigma – 1995 Developer Interview Collection

http://shmuplations.com/terranigma/

In these three interviews, several collaborators discuss their work on the cult 1...

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August/Sept/Oct Voting!

 Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voti...

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Tomba! – 1997 Developer Interview

http://shmuplations.com/tomba/

In these interviews, former Capcom developer and Makaimura (Ghouls ‘n Ghosts) creator Tok...

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Masato Maegawa and Puzzle Games

http://shmuplations.com/maegawapuzzle/

This 1998 article sees Treasure president, programmer, and puzzle aficionad...

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Mystic Ark – 1996 Developer Interview

http://shmuplations.com/mysticark/

This thoughtful interview with Mystic Ark director Shinji Imada originally was publ...

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Shigeru Miyamoto x Yuji Horii – 1990 Developer Interview

http://shmuplations.com/miyamotohorii/

Just weeks after the launch of the Super Famicom, Super Mario and The Legen...

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Metal Slader Glory – Developer Interview Collection

http://shmuplations.com/metalsladerglory/

In these two lengthy interviews, illustrator/mangaka Yoshimiru Ho...

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Demon’s Crest – 1994 Developer Interview

http://shmuplations.com/demonscrest/

This short interview with Demon’s Crest creators Tokuro Fujiwara and Masa...

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Alundra – 1997 Developer Interview

http://shmuplations.com/alundra/

These two interviews from the late 90s discuss the genesis and development of Matrix Softwar...

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Battle Mania – 2004 Developer Interview

http://shmuplations.com/battlemania/

This long interview with Vic Tokai alumnus “Takayan” details the history of...

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Sonic the Hedgehog - Developer Interview Collection

http://shmuplations.com/sonic/

This collection of interviews chronicles the conception and development of the original and...

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Sega Arcade History: The Formative Years

http://shmuplations.com/akiranagai/

This interview with former Sega director Akira Nagai was originally featured in t...

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Tactics Ogre – 1995 Developer Interview

http://shmuplations.com/tacticsogre/

These two interviews for Tactics Ogre and Ogre Battle, respectively, cover the ...

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Super Mario RPG – 1995 Developer Interviews

http://shmuplations.com/supermariorpg/

This October ’95 interview with Super Mario RPG director and then-Square ...

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Voting for May/June!

Greetings everyone,

Now that shmuplations has been back for a month, I first wanted to say thank you again to everyone who has supported the site--for both new patrons and those longstanding su...

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Phantasy Star Interview Bonanza!

I had a little extra time this month and decided to close March out with not one, not two, but three Phantasy Star interviews! 

Phantasy Star IV - 1993 Developer Interview
2018-03-26 16:35:22 +0000 UTC View Post

Star Ocean: Blue Sphere – Developer Interview

http://shmuplations.com/bluesphere/

Star Ocean: Blue Sphere has never officially been released in the West, but this ...

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Guardian Heroes – 1996 Developer Interview

http://shmuplations.com/guardianheroes/

These two interviews, conducted and published in 1995, shed light on the inspi...

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Translators Wanted!

One of the ways I hope to avoid future discontinuity in shmuplations is by having guest translators I can call on for those times when I either can't work due to other obligations, or simply want to t...

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The Return of Shmuplations (and an apology)

Hello everyone,

After a long and difficult year, I've decided to return to my work on shmuplations. I would first like to offer a sincere apology to those who tried to contact me during that time. W...

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Cave 15th Anniversary - 2010 Developer Interview

http://shmuplations.com/cave15th/

This interview first appeared in the March 2010 edition of Arcadia magazine. While th...

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Castlevania: Bloodlines – 1994 Developer Interview

http://shmuplations.com/bloodlines/

This short interview with three of the lead members of the Castlevania Bloodlines (aka...

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Clockwork Knight – 1995 Developer Interview

http://shmuplations.com/clockwork/

This small, fun interview with Noriyoshi Ooba, the producer of Clockwork Knight, wa...

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Shigeru Miyamoto – 1989 Developer Interview

http://shmuplations.com/miyamoto1989/

This short but insightful interview with Shigeru Miyamoto first appeared in the se...

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