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dransky

dransky

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City Docks Release #3: Shipyard

Update 11/30/2022: All docks maps are available here in one package:

City Docks Release #2: 6 Maps! + different formats

Update 11/30/2022: All docks maps are available here in one package:

25 patrons goal achieved!!!

Yup, that's my face again. Forgot to mention that as the goal states - I'm going for some shopping for a new object models next month. Especially looking for pine trees and more buildings in other ...

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City Docks Release #1: Warehouses

Update 11/30/2022: All docks maps are available here in one package:

Opening Tier 3 - Wildshape

Hi dear patrons and followers!

I always go on a full disclosure and every time I'm asked what's the tool I make the maps in, I plainly say - it's Wildshape. Mostly. Because I use many techniq...

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WIP: Docks update #2

Well, it's almost ready. The only thing is that I couldn't find any suitable ship model without sails dropped. Now it's time to get some sleep and then make animated maps out of it. Soon it will be...

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WIP: Docks

Hey! Docks anyone?

It's going to be a big map with couple of warehouse interiors, some harbour office and  a lighthouse maybe. It will be enough space to chunk it into 2 or 3 animated ma...

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New WEBM conversion = better quality!

I have finally found it! A perfect balance between the file weight, format and the quality. As you may observed the best video format which most digestible for any browsers is .WEBM. This format is...

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LMoP: Ruins of Thundertree Released!

Finally after such a long time a final version of the map is there. As my dear Patrons already know the map was a challenge for me as it is so huge, that I had to somehow workaround the loss in qua...

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Ruins of Thundertree part 2 - animated

Hey Tier2 patrons! 

Another quarter - north-eastern part just landed on our g-drive. I'm taking a full speed with two another quarters so I should have them ready later today. Just to le...

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Ruins of Thundertree part 1

This map is a challenge. Especially because it covers so much area and making this map as animated version I must been thinking about the quality. Large scale map and high zoom made the video clip ...

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WIP: Ruins of Thundertree first look

So, here it is. I have just finished the building part. Now it's time to make some animated and static maps from it. All now it's like another 45% of work to be done, because I'd like to make it in...

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WIP: Ruins of Thundertree update #2

Ok, it's almost ready :) Just need to add some more bushes and vines, so the ruins look more overgrown. Still need a day for a fine tune and postprocessing in DaVinci :) Stay tunned.

~dransky...

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WIP: Ruins of Thundertree

After a short city break I'm back with another map form Lost Mines of Phandelver. I hope I'll be able to get this done until the month end. Well, what else to say- almost al maps from the campaign ...

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LMoP: Cragmaw Castle

Alright, that would be it! My 5th (I guess) map for the official starter pack for DnD 5e! My patrons were getting day to day update about the progress so here I'll just say that it was a tough map ...

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WIP: Cragmaw Castle - day #2

In the nutshell: playable but still ugly :D 

So the walls are ready and now I'm going ahead with all the props from the original map and some additional. I decided to put different textu...

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WIP: Cragmaw Castle - day #1

So I learned the most problematic are the arrow slits and the way to build them around with the bricks. Anyway I aim to have the layout most accurate to the original, but there will be some biases ...

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WIP: Cragmaw Castle - the first bricks are laid

Well, according to the poll - I guess I'm building Cragmaw Castle now :) This could take some days as there is hard to get the exact the same assets. So I build it literally brick after the brick t...

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What next? Which one should go first?

After a short break with official content (for making something different like the Coast Wreak and Magic Shoppe) I'm gonna focus now on the rest of the LMoP maps. As we're going to the chapter 3: "...

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Small Mage Tower

Hey! What's up?

A quick map I have created for my campaign. Can be used as a small magic  shop location or for some heist/burglary type of adventure. 

The map contains three f...

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Seashore Wreak - Animated

Hey! 

I can almost feel summertime coming: paradise beaches, ocean breeze, smell of gunpowder, fighting krakens :)

So here is the map for some maritime adventure. As usual the map ...

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Thanks and summary

What else to say. Thank you! :) Forgive me the poor quality as I decided to record that video in terrain while having a walk :)

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Lost Mine of Phandelver - Tresendar Manor map pack!

Hellow!

Happy Friday for everybody! After some break I'm coming with the brand new map-pack for LMoP campaign. I had a really good time making this map as there is no strict description of ma...

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WIP - Tresendar Manor

Time for another map form Lost mine of Pandelver! I had some days offline and now I'm going to finalize outdoor map for LMoP. As far as I know there isn't any official battle map for this location....

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LMoP: Redbrands Hideout

Hey! 

So it is finally here! Another map for LMoP campaign, both in animated and static version!

As I mentioned in WIP post, it has been a little bit of a challenge to make every p...

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WIP: Lost Mine of Phandelver vol.2 - Redbrand Hideout

Work In Progress update:

I have finished almost 80% of the next map for official campaign LMoP. The lighting still needs some love and I think I'll add some more details props. The original m...

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Shipwreak

Sharing this photo as I have bumped into that while scrolling the web. I have immediately thought - hey that looks like a battlemap for me, so I decided to do something about it and here it is! Som...

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Have you tried the maps already?

Hey! What's up?

I really like to hear and listen to your voice, This time a quick poll about you and your use of the maps! Looking at my g-drive I must say, the amount of them is growing nice...

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Old, but enhanced - Arcane Storm v. 2.0.

Hey!

I hadn't a lot of time today for a long run with the maps, so I tweaked Arcane Storm map a little. I have added some castle ruins and places where players (or their adversaries) can gain...

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Druidic Circle [40x22] animated and static

Hey how is it going?

Finally I get along with Unity and after several failures, (honestly, I needed to rebuild the map almost from a scratch) here it is - the animated and static map of druid...

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