Weekend log
This weekend i added more story to the game (and one tiny animation set)
On saturday, it was mostly story ... story.. story.. and more of it and also a little animation set with a little han...
This weekend i added more story to the game (and one tiny animation set)
On saturday, it was mostly story ... story.. story.. and more of it and also a little animation set with a little han...
This weekend was filled with fighting against float numbers in string form and then people wanted to see the scorpion chair in the game.
ON saturday, i was fully determined to fight the regi...
This weekend was mostly finishing the ice cream stand and a bit of experimentation (see GIF)
ON Saturday, I took the former hot dog stand and re-modelled it into an ice cream stand. (I maybe...
This weekend ,was littered with preparation for the next main story parts.
On Saturday it was mostly debugging , the MAC build had some problems (a folder was not being generated) and some g...
So, here it is , the next test version for Bound in Desire ,for all the beta tester. As always , only a bit tested by me and.. with high hopes that many bugs can be found ^_^
2025-07-30 16:28:53 +0000 UTC
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Mostly story creation, with a bit of debugging sprinkled in , this weekend.
On Saturday , i had to fix several things since GenDisarray71 has found several things need fixing, so i fixed th...
This weekend was mostly story creation about exploring a little office and Milu.
On Saturday, i continued to work on the main story, as you can see in the GIF above, it involves Milu for som...
This weekend was mostly used for preparation (Saturday) and story creation (Sunday).
Starting with Saturday , i wanted to continue the main story line. But i needed some more content i can p...
I kind of pushed that one away for a while but i had to do it. So , the weekend was mostly used by me for level creation.
Not much to say about that one, the big island in the middle needed ...
So.. the next alpha version of the game. More submissive events for Kyra (just ask Luca/ivy or Alexia). I also added more AI live events for Girl to girl behavior. (kissing/fingering etc...)
An...
Stressful weekend this time. Added some more events and AI live events.
On Saturday, i added one more submissive event for Kyra to encounter when asking either Luca , Ivy or Alexia to "guide...
This weekend , more submissive events and a new animation set.
This Saturday, i barely had time to work on the game, unfortunately. (work on property)
I only generated one more event for ...
This weekend , i continued the submissive events and i did some simple experiments with AI.
ON Saturday, i continued to create the submissive events for the main girl and added two more gene...
This weekend i started to work on the more submissive events for our main girl and i also created on more animation set, since i needed it.
On Saturday, i started to work on the submissive e...
So in this update , the spheres on the string and the new optimizations (which hopefully not destroyed the game >_>)
2025-06-02 16:57:13 +0000 UTC
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This weekend , i wanted to make more events for Kyras submissive side, but i really need a more clever system then pure static events. So i dipped into optimization.
On Saturday , i finished...
This weekend , i finished the one time event with the spheres on a string and also added it to the list of devices , useable for oneself and other girls.
ON saturday, i continued with the on...
This weekend i finished my animation work with the spheres on a string and then added some backend functionality to the game and a little tiny bit more story.
ON Saturday, i finished the ani...
I finally was able to animate something again, i figured that there was something missing.
So , on Saturday i quickly made a skinned mesh, a string with several balls on it which.. uff.. gav...
This weekend was part debugging and the other part was side story creation.
On Saturday, it was mostly debugging actually. Some little collider issues and one rather big issue that clothes, ...
So... The attachment research department is waiting, as well as new shoes for many clothing sets and some more generic things you can ask Ivy and Alexia to do.. ( need to work more on that later)
After my volunteer weekend i finally got back , added some shoes (no high heels yet) and story to finally finish the Attachment research department.
On Saturday , i added some shoes for many...
This weekend was all about the story. My big goal is to finish the attachment research department section leading into free roaming.
ON Saturday... well story creation. The last parts of the...
So, new version for the beta testers. Mostly just a continuation for the main story.
This weekend was partially story creation and the compiling of the new beta version for beta testers.
Saturday was mostly story creation, i think i added about 80 vn frames for the last test...
This weekend was all about the story , a little bit work on Saturday and most of the work on Sunday.
On Saturday, as mentioned above, was story work . I think i added about 40 to 50 Vn frame...
This weekend was a little bit about animation but mostly about the story. Because the procedures continue.
On Saturday, I needed just a little animation in which one girl sits and another gi...
Not a GIF this time, and yes.. i know i am not the best 3d modeller that is out there.
This weekend was all about this Mystery box.
As some of you know (the ones who played the new ...
2025-03-10 16:27:37 +0000 UTC View Post
So , finally uploaded. I hope i got finally rid of the hogtie machine bug with Norai and Ivy. And i also introduced the "walking while stuffed becomes aroused" feature.
2025-03-02 16:51:21 +0000 UTC
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I promise they are all feeling good.
Anyway, this weekend was littered with A little bit animation work, then some story and of course the testing for the alpha build.
On Saturday, i took...