SakeTami
Kerni

Kerni

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Kerni posts

Milly Ways public beta 0.96

So.. without further bla bla here it is. The public beta of Milky Ways

Downlo...

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Weekend log

So.. That was the last weekend before I create the public version next weekend.
I finished the stuff for the bondage cryo pod and also added a ping function.

On Saturday i finished the AI...

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Weekend log

Added the last animations i needed for the vending machine on Saturday and started to actually implement the device on Sunday,

Alright.. and now the long version.

ON Saturday, i added...

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Weekend log

Maybe the last machine I will ever build for Milk Ways.
Anyway.. On the discord we spoke about some kind of cryopod and since i am not that good of a modeler i tried my best.

On Saturday ...

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Milky ways 0.95 closed beta

SO here it is.. The closed beta of Milky ways 0.95.
Since i partially worked on the new game, I could not get that much done.

2022-11-28 19:01:54 +0000 UTC View Post

Weekend log

Kind of in a bind this weekend, I only had Saturday to work on the game since i needed a big chunk of Sunday to switch versions and compile the closed beta Patreon version of MW 0.95

And now...

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Weekend log

This weekend was fully in the name of the new project, actually. I did not even come to open Milky ways in the unity editor.

The reason being is that i had to give the whole project to &nbs...

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Weekend log

I added more assets to the new project for the preparation of the new world (my friend said he will create it) and i added in some events for Milky ways.

ON Saturdays i added in many assets ...

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Weekend log (Creating new worlds)

As you can already see on the picture i posted i am currently in the process of creating a new world for the new game + i fixed some issues with Milky ways.

So on Saturday i fixed an issue w...

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Milky ways closed beta 0.94

SO , as with every ending month comes a new build of Milky ways . This time version 0.94.

Here are the links :
2022-10-31 16:42:06 +0000 UTC View Post

Weekend log

Continued to work on the new framework i want to use and then i finished the old wooden horse events.

So.. and now the long version.
On saturday i ge to continue my work on the new story...

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Weekend log

Time to further divide myself into the Milk ways part and a new part for a new game. Further development of my new story generator and some additional stuff for MW.

On saturday i continued t...

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Weekend log

This weekend, I finally started to SLOWLY shift my workforce to the new game and the framework surrounding it. Furthermore, I added the generic win event for the generic monopoly game.

So.. ...

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Weekend log

I continued with the animation work for the Xcross this weekend (finished it) and i also started to generate the generic win event for the monopoly game.

On saturday i finished the animation...

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Weekend log

So.. this weekend i fixed some minor issues with the game and did some little quality of life things.

On Saturday i implemented some visual indicators when you make the walk with the bond J...

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Milky Ways 0.93 alpha

So.. a little bit earlier than usual but i hope nobody notices it ^_^

Milky W...

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Weekend log

This weekend i was not able to do that much due to a birthday party on Saturday.

But still , on Sunday, i got to work on the animation for the "winning" event for the generic monopoly game. ...

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New look for Yukari

I wanted to do this for a long time and i finally got to it. I know.. it is a bit very late into the development >_<

Maybe her head needs another texture still.. not sure.. what do you...

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I hope this helps with spellchecking efforts

No picture this week, but i think this is fine.. i hope, at least.

Anyway , Dubsington recommended that i should open a Github page ith the story file in it and i did just that. The one and ...

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Weekend log

What you currently see in the video (or hear) is not a realtime TTS voice. It is precompiled so to speak. I was using the TTS voice from NovelAI to generate the audio. So there is actually a folder...

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Milky Ways Open Beta 0.92 (Story complete)

So finally.. here it is. The story complete version of Milky Ways. What started as a "small game" grew way.. way.. out of proportions >_<

So without further bla bla.. Here are the link...

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Weekend log

As mentioned in the last weekend log i barely had time to work on the game. I just added some more things for the thrid person thingy and a simple spy cam.

ON Saturday i actually was able to...

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Weekend log

THis weekend i wanted to built in a little additional feature for the game. Once you have finished the game you can directly control the girls in a limited manner. (really just moving around and do...

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Weekend log

This weekend i changed the way the clothing change optionm works in the game since it is much more easiert to actually see the clothing with a simple click of a button. This change has been request...

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Milky ways closed beta 0.91


So here it is. The closed beta for MIlky ways 0.91. As mentioned in my older post , the game is now story complete and i would also say nearly feature complete.

2022-08-01 17:19:40 +0000 UTC View Post

Weekend log

(I had no clue what to use as a picture so... the island it is xD)

Anyway , this weekend i was very productive , without bug hunting it really is way more faster. I added about 20 clothes to...

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Weekend log

This weekend i built in the new milking chair as a buildable and placeable item.

So , not much to say , it is just work as usuall on saturday i added the chair to the list of buildable items...

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Weekend log

Finally a constructive weekend again. I spend Saturday and sunday working on the morph feature.
I built in a feature which lets the player set all the avaliable morphs of the characters. Unfort...

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Not really a weekend log...

.. Because i was not able to do anything.
Reason was that my PC said "no" to me.. in multiple ways ( my local pc account said bye bye and with this also my hardrrive). Then i had to undertake t...

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Weekend log

Finally.. i added the last bits of story and now i can say that the story is complete.
(The girl in the picture is not Yukari but also a android)

Anyway , this weekend i cobbled together ...

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